优化反射绑定

This commit is contained in:
2026-07-24 14:51:03 +08:00
parent e63f1fb000
commit 39220c761f
9 changed files with 195 additions and 122 deletions
@@ -622,6 +622,7 @@ namespace XericUI.XTable.Rendering.Component
}
/// <summary>设置预制体(ContentType 自动设为 Prefab)</summary>
/// <remarks>注意是设置预制体而不是实例,设置后订阅单元格预制体生成事件 OnPrefabAcquire 处理获取事件</remarks>
public XTableCellData SetCellPrefab(int row, int col, GameObject prefab)
{
var data = TableData.GetOrCreateCell(row, col);