补充样式默认值
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
|
||||
namespace: default
|
||||
|
||||
/button/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
|
||||
button/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
|
||||
.NormalColor = (1,1,1,1)
|
||||
.HighlightedColor = (0.96,0.96,0.96,1)
|
||||
.PressedColor = (0.78,0.78,0.78,1)
|
||||
@@ -12,7 +12,23 @@ namespace: default
|
||||
.DisabledColor = (0.6,0.6,0.6,0.8)
|
||||
}
|
||||
|
||||
/toggle/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
|
||||
button/TargetGraphic/SpriteState:UnityEngine.UI.SpriteState/ {
|
||||
.NormalColor = guid::UnityEngine.Sprite
|
||||
.HighlightedColor = guid::UnityEngine.Sprite
|
||||
.PressedColor = guid::UnityEngine.Sprite
|
||||
.SelectedColor = guid::UnityEngine.Sprite
|
||||
.DisabledColor = guid::UnityEngine.Sprite
|
||||
}
|
||||
|
||||
button/TargetGraphic/Animation/ {
|
||||
.NormalColor = None
|
||||
.HighlightedColor = None
|
||||
.PressedColor = None
|
||||
.SelectedColor = None
|
||||
.DisabledColor = None
|
||||
}
|
||||
|
||||
toggle/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
|
||||
.NormalColor = (1,1,1,1)
|
||||
.HighlightedColor = (0.96,0.96,0.96,1)
|
||||
.PressedColor = (0.78,0.78,0.78,1)
|
||||
@@ -20,10 +36,24 @@ namespace: default
|
||||
.DisabledColor = (0.6,0.6,0.6,0.8)
|
||||
}
|
||||
|
||||
/image/ColorTint:UnityEngine.UI.ColorBlock/ {
|
||||
toggle/TargetGraphic/SpriteState:UnityEngine.UI.SpriteState/ {
|
||||
.NormalColor = guid::UnityEngine.Sprite
|
||||
.HighlightedColor = guid::UnityEngine.Sprite
|
||||
.PressedColor = guid::UnityEngine.Sprite
|
||||
.SelectedColor = guid::UnityEngine.Sprite
|
||||
.DisabledColor = guid::UnityEngine.Sprite
|
||||
}
|
||||
|
||||
toggle/TargetGraphic/Animation/ {
|
||||
.NormalColor = None
|
||||
.HighlightedColor = None
|
||||
.PressedColor = None
|
||||
.SelectedColor = None
|
||||
.DisabledColor = None
|
||||
}
|
||||
|
||||
image/ColorTint:UnityEngine.UI.ColorBlock/ {
|
||||
.NormalColor = (1,1,1,1)
|
||||
.HighlightedColor = (0.96,0.96,0.96,1)
|
||||
.PressedColor = (0.78,0.78,0.78,1)
|
||||
.SelectedColor = (0.96,0.96,0.96,1)
|
||||
.DisabledColor = (0.6,0.6,0.6,0.8)
|
||||
.Sprite = guid::UnityEngine.Sprite
|
||||
.Material = guid::UnityEngine.Material
|
||||
}
|
||||
Reference in New Issue
Block a user