补充样式默认值

This commit is contained in:
2026-07-09 14:05:38 +08:00
parent 15bf34edaf
commit 35a84332b7
4 changed files with 44 additions and 14 deletions
@@ -4,7 +4,7 @@
namespace: default
/button/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
button/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
.NormalColor = (1,1,1,1)
.HighlightedColor = (0.96,0.96,0.96,1)
.PressedColor = (0.78,0.78,0.78,1)
@@ -12,7 +12,23 @@ namespace: default
.DisabledColor = (0.6,0.6,0.6,0.8)
}
/toggle/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
button/TargetGraphic/SpriteState:UnityEngine.UI.SpriteState/ {
.NormalColor = guid::UnityEngine.Sprite
.HighlightedColor = guid::UnityEngine.Sprite
.PressedColor = guid::UnityEngine.Sprite
.SelectedColor = guid::UnityEngine.Sprite
.DisabledColor = guid::UnityEngine.Sprite
}
button/TargetGraphic/Animation/ {
.NormalColor = None
.HighlightedColor = None
.PressedColor = None
.SelectedColor = None
.DisabledColor = None
}
toggle/TargetGraphic/ColorTint:UnityEngine.UI.ColorBlock/ {
.NormalColor = (1,1,1,1)
.HighlightedColor = (0.96,0.96,0.96,1)
.PressedColor = (0.78,0.78,0.78,1)
@@ -20,10 +36,24 @@ namespace: default
.DisabledColor = (0.6,0.6,0.6,0.8)
}
/image/ColorTint:UnityEngine.UI.ColorBlock/ {
toggle/TargetGraphic/SpriteState:UnityEngine.UI.SpriteState/ {
.NormalColor = guid::UnityEngine.Sprite
.HighlightedColor = guid::UnityEngine.Sprite
.PressedColor = guid::UnityEngine.Sprite
.SelectedColor = guid::UnityEngine.Sprite
.DisabledColor = guid::UnityEngine.Sprite
}
toggle/TargetGraphic/Animation/ {
.NormalColor = None
.HighlightedColor = None
.PressedColor = None
.SelectedColor = None
.DisabledColor = None
}
image/ColorTint:UnityEngine.UI.ColorBlock/ {
.NormalColor = (1,1,1,1)
.HighlightedColor = (0.96,0.96,0.96,1)
.PressedColor = (0.78,0.78,0.78,1)
.SelectedColor = (0.96,0.96,0.96,1)
.DisabledColor = (0.6,0.6,0.6,0.8)
.Sprite = guid::UnityEngine.Sprite
.Material = guid::UnityEngine.Material
}
+2 -2
View File
@@ -35,11 +35,11 @@ namespace XericUI.OverrideUI
[Header("样式表状态")] [SerializeField]
[Tooltip("五态颜色样式块(ColorTint)")]
private StyleSheetState m_ColorState = StyleSheetState.Default;
private StyleSheetState m_ColorState = new StyleSheetState("button", Transition.ColorTint);
[SerializeField]
[Tooltip("五态纹理样式块(SpriteState)")]
private StyleSheetState m_TextureState = StyleSheetState.CreateTexture();
private StyleSheetState m_TextureState = new StyleSheetState("button", Transition.SpriteSwap);
[SerializeField] [Tooltip("启用样式表驱动过渡(关闭则回退为 Unity ColorBlock)")]
private bool m_EnableStyleTransition = true;
+3 -3
View File
@@ -18,15 +18,15 @@ namespace XericUI.OverrideUI
[SerializeField]
[Tooltip("颜色样式路径")]
private StyleField m_ColorStyle = new StyleField();
private StyleField m_ColorStyle = new StyleField("image/ColorTint/NormalColor");
[SerializeField]
[Tooltip("纹理/精灵样式路径")]
private StyleField m_TextureStyle = new StyleField();
private StyleField m_TextureStyle = new StyleField("image/ColorTint/Sprite");
[SerializeField]
[Tooltip("材质样式路径")]
private StyleField m_MaterialStyle = new StyleField();
private StyleField m_MaterialStyle = new StyleField("image/ColorTint/Material");
[SerializeField]
[Tooltip("启用样式表自动刷新")]
+2 -2
View File
@@ -36,11 +36,11 @@ namespace XericUI.OverrideUI
[Header("样式表状态")]
[SerializeField]
[Tooltip("五态颜色样式块(ColorTint)")]
private StyleSheetState m_ColorState = StyleSheetState.Default;
private StyleSheetState m_ColorState = new StyleSheetState("toggle", Transition.ColorTint);
[SerializeField]
[Tooltip("五态纹理样式块(SpriteState)")]
private StyleSheetState m_TextureState = StyleSheetState.CreateTexture();
private StyleSheetState m_TextureState = new StyleSheetState("toggle", Transition.SpriteSwap);
[Header("Toggle 专用")]
[SerializeField]