editor部分脚本设为私有,避免污染补全上下文。

添加按钮的重写结构
This commit is contained in:
2026-04-21 14:28:37 +08:00
parent eb7bdfccc3
commit 2c5bee8677
12 changed files with 291 additions and 8 deletions
+3 -1
View File
@@ -3,8 +3,9 @@ using UnityEditor.SceneManagement;
using UnityEditor.UI;
using UnityEngine;
using UnityEngine.UI;
using XericUI;
namespace XericUI
namespace XericUIEditor.OverrideUI
{
[CustomEditor(typeof(XericToggle))]
internal class XericToggleEditor : SelectableEditor
@@ -68,6 +69,7 @@ namespace XericUI
EditorGUILayout.PropertyField(m_TransitionProperty);
EditorGUILayout.PropertyField(m_GraphicProperty);
EditorGUILayout.PropertyField(m_TextProperty);
EditorGUILayout.PropertyField(m_EnableTextColorTransitionProperty);
if (m_EnableTextColorTransitionProperty.boolValue)