Archived
移除了影响打包的部分;
修正了洗牌算法中的错误; 将弱类型中历史记录的功能拆开了,减小了不必要的消耗;
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@@ -1,4 +1,4 @@
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using Codice.CM.WorkspaceServer.Tree.GameUI.HeadTree;
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using System;
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using System.Collections;
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@@ -6,7 +6,9 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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#if UNITY_EDITOR
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using Unity.VisualScripting.YamlDotNet.Core.Tokens;
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#endif
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using UnityEngine;
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