调整shader为urp
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@@ -27,6 +27,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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@@ -40,19 +41,26 @@ MonoBehaviour:
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m_GameObject: {fileID: 2416199871598626844}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: eb951500192d2430eb3e306480cc2f31, type: 3}
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m_Script: {fileID: 11500000, guid: d327b245537480646bd85e511002d6ce, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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_isTransparent: 0
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_alphaValue: 1
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_isTopmost: 0
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_isBottommost: 0
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_isZoomed: 0
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_shouldFitMonitor: 0
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_allowDropFiles: 0
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isHitTestEnabled: 1
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hitTestType: 1
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opacityThreshold: 0.1
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autoSwitchCameraBackground: 1
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forceWindowed: 0
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currentCamera: {fileID: 0}
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transparentType: 1
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keyColor:
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serializedVersion: 2
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rgba: 65537
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_isFreePositioningEnabled: 0
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onObject: 1
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pickedColor: {r: 0, g: 0, b: 0, a: 0}
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