Archived
改进ui多边形渲染组件功能。
改进渲染器基类流程。 改进多边形shader逻辑。
This commit is contained in:
@@ -0,0 +1,9 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 93c66aea56a128b49926a44aca851008
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures: []
|
||||
nonModifiableTextures: []
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user