Archived
给组件改名了
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@@ -3,7 +3,7 @@ using System.Linq;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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namespace XericLibrary.Runtime.Renderer
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namespace XericLibrary.Runtime.UIGraph
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{
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{
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public static class TriangulateHelp
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public static class TriangulateHelp
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{
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{
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@@ -5,7 +5,7 @@ using UnityEngine.Pool;
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using UnityEngine.UI;
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using UnityEngine.UI;
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using XericLibrary.Runtime.MacroLibrary;
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using XericLibrary.Runtime.MacroLibrary;
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namespace XericLibrary.Runtime.Renderer
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namespace XericLibrary.Runtime.UIGraph
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{
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{
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/// <summary>
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/// <summary>
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/// UILineRenderer 的工具类,提供静态方法用于线条渲染相关的操作
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/// UILineRenderer 的工具类,提供静态方法用于线条渲染相关的操作
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: eb36946d6e3824e4c8842cf65e969651
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,14 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace XericLibrary.Runtime.UIGraph
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{
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/// <summary>
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///
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/// </summary>
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public class DirectedAcyclicXUIGraphRenderer : MonoBehaviour
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{
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: b59fa9388a46c4c43b3461854775735e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 9ccb8d302dd03b641b3029c1a27a7179
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -3,7 +3,7 @@ using System.Linq;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.UI;
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namespace XericLibrary.Runtime.Renderer
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namespace XericLibrary.Runtime.UIGraph
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{
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{
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/// <summary>
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/// <summary>
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/// 任意图案渲染器
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/// 任意图案渲染器
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@@ -3,7 +3,7 @@ using UnityEngine;
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using UnityEngine.Serialization;
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using UnityEngine.Serialization;
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using UnityEngine.UI;
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using UnityEngine.UI;
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namespace XericLibrary.Runtime.Renderer
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namespace XericLibrary.Runtime.UIGraph
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{
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{
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/// <summary>
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/// <summary>
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/// UI上线条绘制组件
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/// UI上线条绘制组件
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@@ -10,7 +10,7 @@ using XericLibrary.Runtime.MacroLibrary;
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#if ODIN_INSPECTOR
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#if ODIN_INSPECTOR
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using Sirenix.OdinInspector;
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using Sirenix.OdinInspector;
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#endif
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#endif
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namespace XericLibrary.Runtime.Renderer
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namespace XericLibrary.Runtime.UIGraph
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{
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{
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/// <summary>
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/// <summary>
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/// UI多边形图形图案渲染组件(三角形,菱形,五边形...三十二边形)
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/// UI多边形图形图案渲染组件(三角形,菱形,五边形...三十二边形)
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+1
-1
@@ -4,7 +4,7 @@ using UnityEngine;
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using UnityEngine.Pool;
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using UnityEngine.Pool;
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using UnityEngine.UI;
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using UnityEngine.UI;
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namespace XericLibrary.Runtime.Renderer
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namespace XericLibrary.Runtime.UIGraph
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{
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{
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/// <summary>
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/// <summary>
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/// 自定义渲染组件
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/// 自定义渲染组件
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@@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 498048bc479945ccab166de5c805557b
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timeCreated: 1774857180
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@@ -1,10 +0,0 @@
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using UnityEngine;
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namespace RenderParam
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{
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// [CreateAssetMenu(fileName = "UIRenderScriptableObject", menuName = "MyCategory/My Custom Data", order = 1)]
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public class UIRenderScriptableObject : ScriptableObject
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{
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}
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}
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@@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 8a4b2bc556f349c1936462d382601754
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timeCreated: 1774857200
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@@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: 390deb51dbe74b08a56ca5ab71691ad5
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timeCreated: 1774340386
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 7fb5bd252114b2847a9e03ca603fe1ad
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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||||||
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assetBundleName:
|
||||||
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assetBundleVariant:
|
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