Files
Newtonsoft.Json/Src/Newtonsoft.Json/Serialization/JsonProperty.cs
T
stakx e19ac3f28c Add & fix crefs in XML document comments
* Add references to types where they are missing.

 * Fix incorrect references to closed generic types.

 * Convert member ID strings to proper references where they can be
   converted without breaking the build. The remaining member ID
   strings usually mean that the comment would have to be rephrased
   for at least one build target / platform.

 * Drop namespaces from type names where they are unnecessary.

 * Fix the odd typo and add additional <c> markup in a few places.
2016-12-23 16:15:24 +01:00

308 lines
11 KiB
C#

#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Reflection;
using Newtonsoft.Json.Utilities;
#if NET20
using Newtonsoft.Json.Utilities.LinqBridge;
#endif
namespace Newtonsoft.Json.Serialization
{
/// <summary>
/// Maps a JSON property to a .NET member or constructor parameter.
/// </summary>
public class JsonProperty
{
internal Required? _required;
internal bool _hasExplicitDefaultValue;
private object _defaultValue;
private bool _hasGeneratedDefaultValue;
private string _propertyName;
internal bool _skipPropertyNameEscape;
private Type _propertyType;
// use to cache contract during deserialization
internal JsonContract PropertyContract { get; set; }
/// <summary>
/// Gets or sets the name of the property.
/// </summary>
/// <value>The name of the property.</value>
public string PropertyName
{
get { return _propertyName; }
set
{
_propertyName = value;
_skipPropertyNameEscape = !JavaScriptUtils.ShouldEscapeJavaScriptString(_propertyName, JavaScriptUtils.HtmlCharEscapeFlags);
}
}
/// <summary>
/// Gets or sets the type that declared this property.
/// </summary>
/// <value>The type that declared this property.</value>
public Type DeclaringType { get; set; }
/// <summary>
/// Gets or sets the order of serialization of a member.
/// </summary>
/// <value>The numeric order of serialization.</value>
public int? Order { get; set; }
/// <summary>
/// Gets or sets the name of the underlying member or parameter.
/// </summary>
/// <value>The name of the underlying member or parameter.</value>
public string UnderlyingName { get; set; }
/// <summary>
/// Gets the <see cref="IValueProvider"/> that will get and set the <see cref="JsonProperty"/> during serialization.
/// </summary>
/// <value>The <see cref="IValueProvider"/> that will get and set the <see cref="JsonProperty"/> during serialization.</value>
public IValueProvider ValueProvider { get; set; }
/// <summary>
/// Gets or sets the <see cref="IAttributeProvider"/> for this property.
/// </summary>
/// <value>The <see cref="IAttributeProvider"/> for this property.</value>
public IAttributeProvider AttributeProvider { get; set; }
/// <summary>
/// Gets or sets the type of the property.
/// </summary>
/// <value>The type of the property.</value>
public Type PropertyType
{
get { return _propertyType; }
set
{
if (_propertyType != value)
{
_propertyType = value;
_hasGeneratedDefaultValue = false;
}
}
}
/// <summary>
/// Gets or sets the <see cref="JsonConverter" /> for the property.
/// If set this converter takes precedence over the contract converter for the property type.
/// </summary>
/// <value>The converter.</value>
public JsonConverter Converter { get; set; }
/// <summary>
/// Gets or sets the member converter.
/// </summary>
/// <value>The member converter.</value>
public JsonConverter MemberConverter { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> is ignored.
/// </summary>
/// <value><c>true</c> if ignored; otherwise, <c>false</c>.</value>
public bool Ignored { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> is readable.
/// </summary>
/// <value><c>true</c> if readable; otherwise, <c>false</c>.</value>
public bool Readable { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> is writable.
/// </summary>
/// <value><c>true</c> if writable; otherwise, <c>false</c>.</value>
public bool Writable { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> has a member attribute.
/// </summary>
/// <value><c>true</c> if has a member attribute; otherwise, <c>false</c>.</value>
public bool HasMemberAttribute { get; set; }
/// <summary>
/// Gets the default value.
/// </summary>
/// <value>The default value.</value>
public object DefaultValue
{
get
{
if (!_hasExplicitDefaultValue)
{
return null;
}
return _defaultValue;
}
set
{
_hasExplicitDefaultValue = true;
_defaultValue = value;
}
}
internal object GetResolvedDefaultValue()
{
if (_propertyType == null)
{
return null;
}
if (!_hasExplicitDefaultValue && !_hasGeneratedDefaultValue)
{
_defaultValue = ReflectionUtils.GetDefaultValue(PropertyType);
_hasGeneratedDefaultValue = true;
}
return _defaultValue;
}
/// <summary>
/// Gets or sets a value indicating whether this <see cref="JsonProperty"/> is required.
/// </summary>
/// <value>A value indicating whether this <see cref="JsonProperty"/> is required.</value>
public Required Required
{
get { return _required ?? Required.Default; }
set { _required = value; }
}
/// <summary>
/// Gets or sets a value indicating whether this property preserves object references.
/// </summary>
/// <value>
/// <c>true</c> if this instance is reference; otherwise, <c>false</c>.
/// </value>
public bool? IsReference { get; set; }
/// <summary>
/// Gets or sets the property null value handling.
/// </summary>
/// <value>The null value handling.</value>
public NullValueHandling? NullValueHandling { get; set; }
/// <summary>
/// Gets or sets the property default value handling.
/// </summary>
/// <value>The default value handling.</value>
public DefaultValueHandling? DefaultValueHandling { get; set; }
/// <summary>
/// Gets or sets the property reference loop handling.
/// </summary>
/// <value>The reference loop handling.</value>
public ReferenceLoopHandling? ReferenceLoopHandling { get; set; }
/// <summary>
/// Gets or sets the property object creation handling.
/// </summary>
/// <value>The object creation handling.</value>
public ObjectCreationHandling? ObjectCreationHandling { get; set; }
/// <summary>
/// Gets or sets or sets the type name handling.
/// </summary>
/// <value>The type name handling.</value>
public TypeNameHandling? TypeNameHandling { get; set; }
/// <summary>
/// Gets or sets a predicate used to determine whether the property should be serialized.
/// </summary>
/// <value>A predicate used to determine whether the property should be serialized.</value>
public Predicate<object> ShouldSerialize { get; set; }
/// <summary>
/// Gets or sets a predicate used to determine whether the property should be deserialized.
/// </summary>
/// <value>A predicate used to determine whether the property should be deserialized.</value>
public Predicate<object> ShouldDeserialize { get; set; }
/// <summary>
/// Gets or sets a predicate used to determine whether the property should be serialized.
/// </summary>
/// <value>A predicate used to determine whether the property should be serialized.</value>
public Predicate<object> GetIsSpecified { get; set; }
/// <summary>
/// Gets or sets an action used to set whether the property has been deserialized.
/// </summary>
/// <value>An action used to set whether the property has been deserialized.</value>
public Action<object, object> SetIsSpecified { get; set; }
/// <summary>
/// Returns a <see cref="String"/> that represents this instance.
/// </summary>
/// <returns>
/// A <see cref="String"/> that represents this instance.
/// </returns>
public override string ToString()
{
return PropertyName;
}
/// <summary>
/// Gets or sets the converter used when serializing the property's collection items.
/// </summary>
/// <value>The collection's items converter.</value>
public JsonConverter ItemConverter { get; set; }
/// <summary>
/// Gets or sets whether this property's collection items are serialized as a reference.
/// </summary>
/// <value>Whether this property's collection items are serialized as a reference.</value>
public bool? ItemIsReference { get; set; }
/// <summary>
/// Gets or sets the the type name handling used when serializing the property's collection items.
/// </summary>
/// <value>The collection's items type name handling.</value>
public TypeNameHandling? ItemTypeNameHandling { get; set; }
/// <summary>
/// Gets or sets the the reference loop handling used when serializing the property's collection items.
/// </summary>
/// <value>The collection's items reference loop handling.</value>
public ReferenceLoopHandling? ItemReferenceLoopHandling { get; set; }
internal void WritePropertyName(JsonWriter writer)
{
if (_skipPropertyNameEscape)
{
writer.WritePropertyName(PropertyName, false);
}
else
{
writer.WritePropertyName(PropertyName);
}
}
}
}