Files
Newtonsoft.Json/Src/Newtonsoft.Json.Tests/Documentation/Samples/Serializer/SerializeWithJsonSerializerToFile.cs
T
2015-08-24 12:59:04 +12:00

85 lines
2.6 KiB
C#

#region License
// Copyright (c) 2007 James Newton-King
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
#if DNXCORE50
using Xunit;
using Test = Xunit.FactAttribute;
using Assert = Newtonsoft.Json.Tests.XUnitAssert;
#else
using NUnit.Framework;
#endif
namespace Newtonsoft.Json.Tests.Documentation.Samples.Serializer
{
[TestFixture]
public class SerializeWithJsonSerializerToFile : TestFixtureBase
{
#region Types
public class Movie
{
public string Name { get; set; }
public int Year { get; set; }
}
#endregion
[Test]
public void Example()
{
#region Usage
Movie movie = new Movie
{
Name = "Bad Boys",
Year = 1995
};
// serialize JSON to a string and then write string to a file
File.WriteAllText(@"c:\movie.json", JsonConvert.SerializeObject(movie));
// serialize JSON directly to a file
using (StreamWriter file = File.CreateText(@"c:\movie.json"))
{
JsonSerializer serializer = new JsonSerializer();
serializer.Serialize(file, movie);
}
#endregion
}
public static class File
{
public static StreamWriter CreateText(string path)
{
return new StreamWriter(new MemoryStream());
}
public static void WriteAllText(string s1, string s2)
{
}
}
}
}