-Added StreamingContext to JsonSerializer -Added CreateMemberValueProvider method to DefaultContractResolver -Fixed not falling back the original class from the metadata class when attribute not found
148 lines
5.3 KiB
C#
148 lines
5.3 KiB
C#
#region License
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// Copyright (c) 2007 James Newton-King
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#endregion
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using System;
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using System.Reflection;
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using System.Runtime.Serialization;
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using Newtonsoft.Json.Utilities;
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namespace Newtonsoft.Json.Serialization
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{
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/// <summary>
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/// Contract details for a <see cref="Type"/> used by the <see cref="JsonSerializer"/>.
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/// </summary>
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public abstract class JsonContract
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{
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/// <summary>
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/// Gets the underlying type for the contract.
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/// </summary>
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/// <value>The underlying type for the contract.</value>
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public Type UnderlyingType { get; private set; }
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/// <summary>
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/// Gets or sets the type created during deserialization.
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/// </summary>
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/// <value>The type created during deserialization.</value>
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public Type CreatedType { get; set; }
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/// <summary>
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/// Gets or sets whether this type contract is serialized as a reference.
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/// </summary>
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/// <value>Whether this type contract is serialized as a reference.</value>
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public bool? IsReference { get; set; }
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/// <summary>
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/// Gets or sets the default <see cref="JsonConverter" /> for this contract.
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/// </summary>
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/// <value>The converter.</value>
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public JsonConverter Converter { get; set; }
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#if !PocketPC
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/// <summary>
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/// Gets or sets the method called immediately after deserialization of the object.
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/// </summary>
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/// <value>The method called immediately after deserialization of the object.</value>
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public MethodInfo OnDeserialized { get; set; }
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/// <summary>
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/// Gets or sets the method called during deserialization of the object.
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/// </summary>
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/// <value>The method called during deserialization of the object.</value>
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public MethodInfo OnDeserializing { get; set; }
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/// <summary>
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/// Gets or sets the method called after serialization of the object graph.
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/// </summary>
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/// <value>The method called after serialization of the object graph.</value>
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public MethodInfo OnSerialized { get; set; }
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/// <summary>
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/// Gets or sets the method called before serialization of the object.
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/// </summary>
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/// <value>The method called before serialization of the object.</value>
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public MethodInfo OnSerializing { get; set; }
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#endif
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/// <summary>
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/// Gets or sets the default creator.
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/// </summary>
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/// <value>The default creator.</value>
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public Func<object> DefaultCreator { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether [default creator non public].
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/// </summary>
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/// <value><c>true</c> if the default object creator is non-public; otherwise, <c>false</c>.</value>
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public bool DefaultCreatorNonPublic { get; set; }
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/// <summary>
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/// Gets or sets the method called when an error is thrown during the serialization of the object.
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/// </summary>
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/// <value>The method called when an error is thrown during the serialization of the object.</value>
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public MethodInfo OnError { get; set; }
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internal void InvokeOnSerializing(object o, StreamingContext context)
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{
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#if !PocketPC
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if (OnSerializing != null)
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OnSerializing.Invoke(o, new object[] { context });
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#endif
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}
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internal void InvokeOnSerialized(object o, StreamingContext context)
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{
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#if !PocketPC
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if (OnSerialized != null)
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OnSerialized.Invoke(o, new object[] { context });
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#endif
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}
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internal void InvokeOnDeserializing(object o, StreamingContext context)
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{
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#if !PocketPC
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if (OnDeserializing != null)
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OnDeserializing.Invoke(o, new object[] { context });
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#endif
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}
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internal void InvokeOnDeserialized(object o, StreamingContext context)
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{
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#if !PocketPC
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if (OnDeserialized != null)
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OnDeserialized.Invoke(o, new object[] { context });
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#endif
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}
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internal void InvokeOnError(object o, StreamingContext context, ErrorContext errorContext)
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{
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if (OnError != null)
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OnError.Invoke(o, new object[] { context, errorContext });
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}
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internal JsonContract(Type underlyingType)
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{
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ValidationUtils.ArgumentNotNull(underlyingType, "underlyingType");
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UnderlyingType = underlyingType;
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}
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}
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} |