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@@ -89,31 +89,31 @@
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<option name="hideEmptyMiddlePackages" value="true" />
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<option name="hideEmptyMiddlePackages" value="true" />
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<option name="showLibraryContents" value="true" />
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<option name="showLibraryContents" value="true" />
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</component>
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</component>
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<component name="PropertiesComponent"><![CDATA[{
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<component name="PropertiesComponent">{
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"keyToString": {
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"keyToString": {
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"ASKED_ADD_EXTERNAL_FILES": "true",
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"ASKED_ADD_EXTERNAL_FILES": "true",
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"WebServerToolWindowFactoryState": "false",
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"WebServerToolWindowFactoryState": "false",
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"XThreadsFramesViewSplitterKey": "0.3888889",
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"XThreadsFramesViewSplitterKey": "0.3888889",
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"git-widget-placeholder": "LRC",
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"git-widget-placeholder": "LRC",
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"ignore.virus.scanning.warn.message": "true",
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"ignore.virus.scanning.warn.message": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"nodejs_package_manager_path": "npm",
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"nodejs_package_manager_path": "npm",
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"settings.editor.selected.configurable": "preferences.sourceCode",
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"settings.editor.selected.configurable": "preferences.sourceCode",
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"vue.rearranger.settings.migration": "true"
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"vue.rearranger.settings.migration": "true"
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},
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},
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"keyToStringList": {
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"keyToStringList": {
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"rider.external.source.directories": [
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"rider.external.source.directories": [
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"C:\\Users\\LRC\\AppData\\Roaming\\JetBrains\\Rider2023.2\\resharper-host\\DecompilerCache",
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"C:\\Users\\LRC\\AppData\\Roaming\\JetBrains\\Rider2023.2\\resharper-host\\DecompilerCache",
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"C:\\Users\\LRC\\AppData\\Roaming\\JetBrains\\Rider2023.2\\resharper-host\\SourcesCache",
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"C:\\Users\\LRC\\AppData\\Roaming\\JetBrains\\Rider2023.2\\resharper-host\\SourcesCache",
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"C:\\Users\\LRC\\AppData\\Local\\Symbols\\src"
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"C:\\Users\\LRC\\AppData\\Local\\Symbols\\src"
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]
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]
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}
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}
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}]]></component>
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}</component>
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<component name="RunManager" selected="附加到 Unity 编辑器.附加到 Unity 编辑器并运行">
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<component name="RunManager" selected="附加到 Unity 编辑器.附加到 Unity 编辑器并运行">
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<configuration name="启动 Unity" type="RunUnityExe" factoryName="Unity Executable">
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<configuration name="启动 Unity" type="RunUnityExe" factoryName="Unity Executable">
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<option name="EXE_PATH" value="D:\Program Files\Unity\Hub\Unity 2022.1.24f1\Editor\Unity.exe" />
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<option name="EXE_PATH" value="D:\Program Files\Unity\Hub\Unity 2022.1.24f1\Editor\Unity.exe" />
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@@ -244,7 +244,9 @@
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<workItem from="1705107137400" duration="89000" />
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<workItem from="1705107137400" duration="89000" />
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<workItem from="1705108203131" duration="4538000" />
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<workItem from="1705108203131" duration="4538000" />
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<workItem from="1705124586199" duration="7268000" />
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<workItem from="1705124586199" duration="7268000" />
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<workItem from="1705537755313" duration="3630000" />
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<workItem from="1705537755313" duration="3808000" />
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<workItem from="1705976211572" duration="751000" />
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<workItem from="1706489250478" duration="195000" />
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</task>
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</task>
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<servers />
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<servers />
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</component>
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</component>
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@@ -11,7 +11,7 @@ using XericLibrary.Runtime.CustomDrawer;
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using DDDInducator.Runtime.Draw;
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using DDDInducator.Runtime.Draw;
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using Random = System.Random;
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using Random = System.Random;
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#if UNITY_EDITOR
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#if !UNITY_EDITOR
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using Unity.Tutorials.Core.Editor;
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using Unity.Tutorials.Core.Editor;
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using Sirenix.Utilities.Editor;
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using Sirenix.Utilities.Editor;
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using UnityEditor;
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using UnityEditor;
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@@ -21,13 +21,13 @@ namespace LRC
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private Object other;
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private Object other;
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#endregion
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#endregion
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#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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protected override void UpdateEndPointFormStartTrace(Vector3 dir)
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protected override void UpdateEndPointFormStartTrace(Vector3 dir)
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{
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{
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var ray = new Ray(startPoint, dir);
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var ray = new Ray(startPoint, dir);
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bool valid = false;
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bool valid = false;
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if(Physics.Raycast(ray, out var hit, MaxTraceLength, LayerMask))
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if(Physics.Raycast(ray, out var hit, MaxTraceLength, LayerMask))
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{
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{
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