93 lines
2.8 KiB
Lua
93 lines
2.8 KiB
Lua
require("htmltotext")
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require("utf8sub")
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local storyboard = require "storyboard"
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local scene = storyboard.newScene()
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local function backButtonRelease( self, event )
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storyboard.gotoScene("index", "slideRight", 100)
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end
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-- 第一创建的时候才把代码放在这里,以后重新进入就不会调用createScene了
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-- 所以逻辑代码应该放到enterScene中
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function scene:createScene(event)
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local screenGroup = self.view
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local backgroundImg = display.newImage("background.png")
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backgroundImg.xOrigin = display.contentWidth/2
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backgroundImg.yOrigin = display.contentHeight/2
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screenGroup:insert(backgroundImg)
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end
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function scene:enterScene( event )
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local screenGroup = self.view
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display.setStatusBar( display.HiddenStatusBar )
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--import the scrolling classes
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local scrollView = require("scrollView")
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-- Setup a scrollable content group
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local scrollView = scrollView.new{ top=display.screenOriginY, bottom=display.screenOriginY }
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screenGroup:insert(scrollView)
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local fontSize = 18
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local textHeight = fontSize+10
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local startX = 10
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local startY = 10
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local lineLimit = math.floor(display.contentWidth / fontSize)
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local output = ""
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local i = 0
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-- display bug title
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local title = "#" .. myBugs[currentBugID].id .. " " .. myBugs[currentBugID].title
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while string.len(output) < string.len(title) do
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output = output .. utf8sub(title, i*lineLimit+1, lineLimit) .. "\n"
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i = i+1
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end
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local titleText = display.newText(output, startX, startY, system.defaultFontBold, fontSize)
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titleText:setTextColor(0, 0, 0)
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scrollView:insert(titleText)
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startY = startY + (i-1)*textHeight
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-- display bug basic information
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output = ""
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i = 0
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local steps = "步骤:" .. HTML_ToText(myBugs[currentBugID].steps)
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local steps = string.gsub(steps, "\n", "")
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while string.len(output) < string.len(steps) do
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output = output .. utf8sub(steps, i*lineLimit+1, lineLimit) .. "\n"
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i = i+1
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end
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local stepsText = display.newText(output, startX, startY + 2*textHeight, system.defaultFont, 14)
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stepsText:setTextColor(0, 0, 0)
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scrollView:insert(stepsText)
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backButton = ui.newButton{
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default = "backButton.png",
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over = "backButton_over.png",
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onRelease = backButtonRelease,
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size = 16,
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emboss = true
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}
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backButton.xOrigin = display.contentWidth - backButton.width/2
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backButton.yOrigin = display.contentHeight - backButton.height/2 - display.screenOriginY
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screenGroup:insert(backButton)
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scrollView:addScrollBar()
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end
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function scene:exitScene( event )
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end
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function scene:destroyScene( event )
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end
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scene:addEventListener("createScene", scene )
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scene:addEventListener("enterScene", scene )
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scene:addEventListener("exitScene", scene )
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scene:addEventListener("destroyScene", scene )
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return scene
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