Files
EasySoft-ZenTaoPMS/app/corona/myBug.lua
2013-01-23 09:52:17 +00:00

116 lines
3.7 KiB
Lua
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module(..., package.seeall)
-- global vars
myBugs = {}
currentBugID = nil
-- local vars
local scene = storyboard.newScene()
local fontSize = 14
local function reLoginButtonRelease(self, event)
storyboard.gotoScene("login", "slideRight", 100)
end
local function view(event)
_G.currentBugID = event.target.id
storyboard.gotoScene(true, "viewBug", "slideLeft", 100)
return true
end
function createScreen()
local screenGroup = display.newGroup()
-- 获取myBugs
local response = {}
myBugAPI = myBugAPI .. "&" .. session.data.sessionName .. "=" .. session.data.sessionID
http.request{url = myBugAPI, method = "GET", sink = ltn12.sink.table(response) } -- type(response) = table
if table.getn(response) == 0 then
native.showAlert("提示", "网络错误,请查看网络或重新设置!", {"我知道了"} )
else
response = json.decode(table.concat(response)) --type(response) = table ,type(response.data) = string
if crypto.digest(crypto.md5, response.data) ~= response.md5 then
native.showAlert("提示", "数据传输不完整", {"我知道了"})
else
response.data = json.decode(response.data) --type(response.data) = table, type(response.data.response) = table
-- tableView
if table.getn(response.data.bugs) == 0 then
local noBugText = display.newText("您当前没有Bug", 10, (display.contentHeight - 35)/2, native.systemFont, fontSize)
noBugText.xOrigin = display.contentWidth / 2
noBugText:setTextColor(0, 0, 0)
screenGroup:insert(noBugText)
else
local tableView = require("tableView")
local myList
local listData = {}
for i, val in pairs(response.data.bugs) do
listData[i] = "#" .. val.id .. " " .. val.title:sub(1,40) -- 不控制长度的话tableView会排版错误
if not val.title then
val.title = ""
elseif not val.steps then
val.steps = ""
end
myBugs[i] = val
end
_G.myBugs = myBugs
myList = tableView.newList{
data = listData,
default = "listItemBg.png",
over = "listItemBg_over.png",
onRelease = view,
top = topBoundary,
bottom = bottomBoundary,
backgroundColor = { 255, 255, 255 },
callback = function(row)
local t = display.newText(row, 0, 0, native.systemFont, fontSize)
t:setTextColor(0, 0, 0)
t.x = math.floor(t.width/2) + 12
t.y = 30
return t
end
}
screenGroup:insert(myList)
end
end
end
function screenGroup:cleanUp()
screenGroup:removeSelf()
end
local navBar = display.newImage("navBar.png")
navBar.xOrigin = display.contentWidth/2 + display.screenOriginX
navBar.yOrigin = navBar.yOrigin + display.screenOriginY
screenGroup:insert(navBar)
local reLoginButton = ui.newButton{
default = "reLoginButton.png",
over = "reLoginButton_over.png",
onRelease = reLoginButtonRelease,
text = "重新登录",
size = 12,
emboss = true
}
reLoginButton.xOrigin = display.contentWidth - reLoginButton.width/2 + display.screenOriginX
reLoginButton.yOrigin = navBar.height/2 + display.screenOriginY
screenGroup:insert(reLoginButton)
local navHeader = display.newText("我的Bug", 0, 0, native.systemFont, 18)
navHeader:setTextColor(255, 255, 255)
navHeader.xOrigin = display.contentWidth/2
navHeader.yOrigin = navBar.yOrigin
screenGroup:insert(navHeader)
return screenGroup
end