// Copyright (c) Supernova Technologies LLC using UnityEditor; using UnityEngine; namespace Nova.InternalNamespace_17 { [CustomEditor(typeof(UIBlockActivator))] internal class InternalType_530 : UnityEditor.Editor { public override void OnInspectorGUI() { hideFlags = target.hideFlags | HideFlags.HideInInspector; } protected override void OnHeaderGUI() { } protected override bool ShouldHideOpenButton() => true; private void OnEnable() { hideFlags = target.hideFlags | HideFlags.HideInInspector; } } }