using Nova; using UnityEngine; using UnityEngine.Scripting.APIUpdating; namespace NovaSamples.UIControls { /// /// An for a simple toggle control. Inherits from . /// [System.Serializable] [MovedFrom(false, null, "Assembly-CSharp")] public class ToggleVisuals : ButtonVisuals { [Header("Toggle Fields")] [Tooltip("The UIBlock used to indicate the underlying \"Toggled On\" or \"Toggled Off\" state.")] public UIBlock IsOnIndicator; } }