using Nova; using UnityEngine; using UnityEngine.Scripting.APIUpdating; namespace NovaSamples.UIControls { /// /// An for a simple button control. /// [System.Serializable] [MovedFrom(false, null, "Assembly-CSharp")] public class ButtonVisuals : UIControlVisuals { [Space] [Tooltip("The button's background UIBlock.")] public UIBlock2D Background = null; [Tooltip("The TextBlock to display the button's label.")] public TextBlock Label = null; protected override UIBlock TransitionTargetFallback => Background; } }