%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 1
  m_FogColor: {r: 0.7019608, g: 0.8313726, b: 0.9725491, a: 1}
  m_FogMode: 1
  m_FogDensity: 0.02
  m_LinearFogStart: 25
  m_LinearFogEnd: 200
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 0
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0.18323866, g: 0.22888514, b: 0.30640388, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 12
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 1
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 12
    m_Resolution: 2
    m_BakeResolution: 40
    m_AtlasSize: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_ExtractAmbientOcclusion: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 2
    m_BakeBackend: 1
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 512
    m_PVRBounces: 2
    m_PVREnvironmentSampleCount: 256
    m_PVREnvironmentReferencePointCount: 2048
    m_PVRFilteringMode: 1
    m_PVRDenoiserTypeDirect: 1
    m_PVRDenoiserTypeIndirect: 1
    m_PVRDenoiserTypeAO: 1
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVREnvironmentMIS: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ExportTrainingData: 0
    m_TrainingDataDestination: TrainingData
    m_LightProbeSampleCountMultiplier: 4
  m_LightingDataAsset: {fileID: 0}
  m_LightingSettings: {fileID: 1360261985}
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 30
    agentClimb: 0.1
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 1
    cellSize: 0.1
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    maxJobWorkers: 0
    preserveTilesOutsideBounds: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 23800000, guid: 3ceb06364bc5e734b9ae00b70b9cf526, type: 2}
--- !u!1 &34673787
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 34673792}
  - component: {fileID: 34673790}
  - component: {fileID: 34673789}
  - component: {fileID: 34673788}
  m_Layer: 0
  m_Name: Multi-Directional Platform
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &34673788
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 34673787}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: 747b4cd23925e2d43987d8d2e966c139, type: 2}
--- !u!33 &34673789
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 34673787}
  m_Mesh: {fileID: 4300000, guid: 747b4cd23925e2d43987d8d2e966c139, type: 2}
--- !u!23 &34673790
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 34673787}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &34673792
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 34673787}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -113.803116, y: 107.865204, z: -348.5585}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &45225193
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 45225194}
  - component: {fileID: 45225196}
  - component: {fileID: 45225195}
  m_Layer: 5
  m_Name: Controls Help
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &45225194
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 45225193}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1704486064}
  - {fileID: 1209916084}
  - {fileID: 430677211}
  m_Father: {fileID: 383337564}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 185}
  m_SizeDelta: {x: 800.4, y: 38.17}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &45225195
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 45225193}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 0.16078432, g: 0.16470589, b: 0.16078432, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 0}
  m_Type: 0
  m_PreserveAspect: 0
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &45225196
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 45225193}
  m_CullTransparentMesh: 1
--- !u!1 &174507239
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 174507241}
  - component: {fileID: 174507240}
  m_Layer: 0
  m_Name: Body Rig
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &174507240
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 174507239}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 70b342d8ce5c2fd48b8fa3147d48d1d1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Weight: 1
  m_Effectors: []
--- !u!4 &174507241
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 174507239}
  m_LocalRotation: {x: -0, y: -0.92387956, z: -0, w: -0.38268328}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 404700274}
  - {fileID: 968598013}
  m_Father: {fileID: 5834346861721798771}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &218060241
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 218060246}
  - component: {fileID: 218060244}
  - component: {fileID: 218060243}
  - component: {fileID: 218060242}
  m_Layer: 0
  m_Name: Tall Tower
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &218060242
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 218060241}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: cef10814a716be749a2a5b4709bf0f29, type: 2}
--- !u!33 &218060243
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 218060241}
  m_Mesh: {fileID: 4300000, guid: cef10814a716be749a2a5b4709bf0f29, type: 2}
--- !u!23 &218060244
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 218060241}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &218060246
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 218060241}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -78.818115, y: 107.945206, z: -311.54852}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 10
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &383337560
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 383337564}
  - component: {fileID: 383337563}
  - component: {fileID: 383337562}
  - component: {fileID: 383337561}
  m_Layer: 5
  m_Name: Controls Canvas
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 0
--- !u!114 &383337561
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 383337560}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_IgnoreReversedGraphics: 1
  m_BlockingObjects: 0
  m_BlockingMask:
    serializedVersion: 2
    m_Bits: 4294967295
--- !u!114 &383337562
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 383337560}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_UiScaleMode: 1
  m_ReferencePixelsPerUnit: 100
  m_ScaleFactor: 1
  m_ReferenceResolution: {x: 800, y: 600}
  m_ScreenMatchMode: 0
  m_MatchWidthOrHeight: 0
  m_PhysicalUnit: 3
  m_FallbackScreenDPI: 96
  m_DefaultSpriteDPI: 96
  m_DynamicPixelsPerUnit: 1
  m_PresetInfoIsWorld: 0
--- !u!223 &383337563
Canvas:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 383337560}
  m_Enabled: 1
  serializedVersion: 3
  m_RenderMode: 0
  m_Camera: {fileID: 0}
  m_PlaneDistance: 100
  m_PixelPerfect: 0
  m_ReceivesEvents: 1
  m_OverrideSorting: 0
  m_OverridePixelPerfect: 0
  m_SortingBucketNormalizedSize: 0
  m_AdditionalShaderChannelsFlag: 0
  m_SortingLayerID: 0
  m_SortingOrder: 1
  m_TargetDisplay: 0
--- !u!224 &383337564
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 383337560}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0, y: 0, z: 0}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 45225194}
  m_Father: {fileID: 0}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0, y: 0}
  m_AnchorMax: {x: 0, y: 0}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 0, y: 0}
  m_Pivot: {x: 0, y: 0}
--- !u!1 &404700273
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 404700274}
  - component: {fileID: 404700275}
  m_Layer: 0
  m_Name: Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &404700274
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 404700273}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 174507241}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &404700275
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 404700273}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e3c430f382484144e925c097c2d33cfe, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Weight: 0.75
  m_Data:
    m_ConstrainedObject: {fileID: 5834346861721798725}
    m_SourceObjects:
      m_Length: 1
      m_Item0:
        transform: {fileID: 0}
        weight: 1
      m_Item1:
        transform: {fileID: 0}
        weight: 0
      m_Item2:
        transform: {fileID: 0}
        weight: 0
      m_Item3:
        transform: {fileID: 0}
        weight: 0
      m_Item4:
        transform: {fileID: 0}
        weight: 0
      m_Item5:
        transform: {fileID: 0}
        weight: 0
      m_Item6:
        transform: {fileID: 0}
        weight: 0
      m_Item7:
        transform: {fileID: 0}
        weight: 0
    m_Offset: {x: -20, y: 0, z: 0}
    m_MinLimit: -90
    m_MaxLimit: 90
    m_AimAxis: 2
    m_UpAxis: 1
    m_WorldUpType: 0
    m_WorldUpObject: {fileID: 0}
    m_WorldUpAxis: 2
    m_MaintainOffset: 0
    m_ConstrainedAxes:
      x: 1
      y: 1
      z: 1
--- !u!1 &430677210
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 430677211}
  - component: {fileID: 430677213}
  - component: {fileID: 430677212}
  m_Layer: 5
  m_Name: Text Logo
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &430677211
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 430677210}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 45225194}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 354.1, y: 0}
  m_SizeDelta: {x: 64, y: 64}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &430677212
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 430677210}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 21300000, guid: b88ef9db6f32b894db913bb749c51392, type: 3}
  m_Type: 0
  m_PreserveAspect: 1
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &430677213
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 430677210}
  m_CullTransparentMesh: 1
--- !u!1 &531056032
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 531056037}
  - component: {fileID: 531056035}
  - component: {fileID: 531056034}
  - component: {fileID: 531056033}
  m_Layer: 0
  m_Name: Building
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &531056033
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 531056032}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: 491aed3f937301e409e02fffe76b7881, type: 2}
--- !u!33 &531056034
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 531056032}
  m_Mesh: {fileID: 4300000, guid: 491aed3f937301e409e02fffe76b7881, type: 2}
--- !u!23 &531056035
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 531056032}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &531056037
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 531056032}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -58.81312, y: 111.945206, z: -341.5585}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &590777089
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 590777094}
  - component: {fileID: 590777092}
  - component: {fileID: 590777091}
  - component: {fileID: 590777090}
  m_Layer: 0
  m_Name: Platform
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &590777090
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 590777089}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: aff939320ca9e1d49b20fb0e843828b5, type: 2}
--- !u!33 &590777091
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 590777089}
  m_Mesh: {fileID: 4300000, guid: aff939320ca9e1d49b20fb0e843828b5, type: 2}
--- !u!23 &590777092
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 590777089}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &590777094
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 590777089}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -77.803116, y: 107.945206, z: -341.54852}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &657393350
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 657393353}
  - component: {fileID: 657393352}
  - component: {fileID: 657393351}
  m_Layer: 0
  m_Name: Terrain
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!154 &657393351
TerrainCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 657393350}
  m_Material: {fileID: 0}
  m_Enabled: 1
  m_TerrainData: {fileID: 15600000, guid: 996c7c1f7d11ef44492b6194d1df7ee8, type: 2}
  m_EnableTreeColliders: 1
--- !u!218 &657393352
Terrain:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 657393350}
  m_Enabled: 1
  serializedVersion: 6
  m_TerrainData: {fileID: 15600000, guid: 996c7c1f7d11ef44492b6194d1df7ee8, type: 2}
  m_TreeDistance: 5000
  m_TreeBillboardDistance: 50
  m_TreeCrossFadeLength: 5
  m_TreeMaximumFullLODCount: 50
  m_DetailObjectDistance: 80
  m_DetailObjectDensity: 1
  m_HeightmapPixelError: 5
  m_SplatMapDistance: 1000
  m_HeightmapMaximumLOD: 0
  m_ShadowCastingMode: 2
  m_DrawHeightmap: 1
  m_DrawInstanced: 0
  m_DrawTreesAndFoliage: 1
  m_StaticShadowCaster: 0
  m_ReflectionProbeUsage: 1
  m_MaterialTemplate: {fileID: 10652, guid: 0000000000000000f000000000000000, type: 0}
  m_BakeLightProbesForTrees: 1
  m_PreserveTreePrototypeLayers: 0
  m_DeringLightProbesForTrees: 1
  m_ScaleInLightmap: 0.0256
  m_LightmapParameters: {fileID: 15203, guid: 0000000000000000f000000000000000, type: 0}
  m_GroupingID: 0
  m_RenderingLayerMask: 1
  m_AllowAutoConnect: 1
--- !u!4 &657393353
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 657393350}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -128.80312, y: 107.91521, z: -329.559}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 12
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &909409345
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 909409350}
  - component: {fileID: 909409348}
  - component: {fileID: 909409347}
  - component: {fileID: 909409346}
  m_Layer: 0
  m_Name: Wall
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &909409346
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 909409345}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: 50028d214563bbe409ceab00d1af3ad7, type: 2}
--- !u!33 &909409347
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 909409345}
  m_Mesh: {fileID: 4300000, guid: 50028d214563bbe409ceab00d1af3ad7, type: 2}
--- !u!23 &909409348
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 909409345}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &909409350
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 909409345}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -86.803116, y: 107.945206, z: -341.5585}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &968598012
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 968598013}
  - component: {fileID: 968598014}
  m_Layer: 0
  m_Name: Body
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &968598013
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 968598012}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 174507241}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &968598014
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 968598012}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e3c430f382484144e925c097c2d33cfe, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Weight: 0.25
  m_Data:
    m_ConstrainedObject: {fileID: 5834346861721798745}
    m_SourceObjects:
      m_Length: 1
      m_Item0:
        transform: {fileID: 0}
        weight: 1
      m_Item1:
        transform: {fileID: 0}
        weight: 0
      m_Item2:
        transform: {fileID: 0}
        weight: 0
      m_Item3:
        transform: {fileID: 0}
        weight: 0
      m_Item4:
        transform: {fileID: 0}
        weight: 0
      m_Item5:
        transform: {fileID: 0}
        weight: 0
      m_Item6:
        transform: {fileID: 0}
        weight: 0
      m_Item7:
        transform: {fileID: 0}
        weight: 0
    m_Offset: {x: 0, y: 0, z: 0}
    m_MinLimit: -90
    m_MaxLimit: 90
    m_AimAxis: 2
    m_UpAxis: 1
    m_WorldUpType: 0
    m_WorldUpObject: {fileID: 0}
    m_WorldUpAxis: 2
    m_MaintainOffset: 0
    m_ConstrainedAxes:
      x: 1
      y: 1
      z: 1
--- !u!1 &1020810252
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1020810257}
  - component: {fileID: 1020810255}
  - component: {fileID: 1020810254}
  - component: {fileID: 1020810253}
  m_Layer: 0
  m_Name: Small Tower
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &1020810253
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1020810252}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: f64fa2014becd954989aa5652d0d86f5, type: 2}
--- !u!33 &1020810254
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1020810252}
  m_Mesh: {fileID: 4300000, guid: f64fa2014becd954989aa5652d0d86f5, type: 2}
--- !u!23 &1020810255
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1020810252}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &1020810257
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1020810252}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -53.81812, y: 107.945206, z: -299.54852}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 7
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1127898500
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1127898505}
  - component: {fileID: 1127898503}
  - component: {fileID: 1127898502}
  - component: {fileID: 1127898501}
  m_Layer: 0
  m_Name: Level
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &1127898501
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1127898500}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: 2203315320fcd434e9ee03b5ba7cd35a, type: 2}
--- !u!33 &1127898502
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1127898500}
  m_Mesh: {fileID: 4300000, guid: 2203315320fcd434e9ee03b5ba7cd35a, type: 2}
--- !u!23 &1127898503
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1127898500}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &1127898505
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1127898500}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -133.80312, y: 107.945206, z: -385.5585}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1158988874
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1158988875}
  m_Layer: 8
  m_Name: PlayerSpawnPoint
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1158988875
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1158988874}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -5.421}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1611931806}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1209916083
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1209916084}
  - component: {fileID: 1209916086}
  - component: {fileID: 1209916085}
  m_Layer: 5
  m_Name: Icon
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1209916084
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1209916083}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 45225194}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: -357.9, y: 0}
  m_SizeDelta: {x: 64, y: 64}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1209916085
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1209916083}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_Sprite: {fileID: 21300000, guid: c7306a1f11971cf42adbf08296f859e5, type: 3}
  m_Type: 0
  m_PreserveAspect: 1
  m_FillCenter: 1
  m_FillMethod: 4
  m_FillAmount: 1
  m_FillClockwise: 1
  m_FillOrigin: 0
  m_UseSpriteMesh: 0
  m_PixelsPerUnitMultiplier: 1
--- !u!222 &1209916086
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1209916083}
  m_CullTransparentMesh: 1
--- !u!1 &1230085201
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1230085203}
  - component: {fileID: 1230085202}
  m_Layer: 0
  m_Name: Directional Light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!108 &1230085202
Light:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1230085201}
  m_Enabled: 1
  serializedVersion: 10
  m_Type: 1
  m_Shape: 0
  m_Color: {r: 0.9245283, g: 0.8954204, b: 0.8329477, a: 1}
  m_Intensity: 1
  m_Range: 10
  m_SpotAngle: 30
  m_InnerSpotAngle: 21.802082
  m_CookieSize: 10
  m_Shadows:
    m_Type: 2
    m_Resolution: -1
    m_CustomResolution: -1
    m_Strength: 1
    m_Bias: 0.05
    m_NormalBias: 0
    m_NearPlane: 0.2
    m_CullingMatrixOverride:
      e00: 1
      e01: 0
      e02: 0
      e03: 0
      e10: 0
      e11: 1
      e12: 0
      e13: 0
      e20: 0
      e21: 0
      e22: 1
      e23: 0
      e30: 0
      e31: 0
      e32: 0
      e33: 1
    m_UseCullingMatrixOverride: 0
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingLayerMask: 1
  m_Lightmapping: 4
  m_LightShadowCasterMode: 0
  m_AreaSize: {x: 1, y: 1}
  m_BounceIntensity: 1
  m_ColorTemperature: 6570
  m_UseColorTemperature: 0
  m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  m_UseBoundingSphereOverride: 0
  m_UseViewFrustumForShadowCasterCull: 1
  m_ShadowRadius: 0
  m_ShadowAngle: 0
--- !u!4 &1230085203
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1230085201}
  m_LocalRotation: {x: 0.29045975, y: -0.2182859, z: 0.1390631, w: 0.9212198}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 36.574, y: -23.591002, z: 9.273001}
--- !u!1 &1254489103
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1254489108}
  - component: {fileID: 1254489106}
  - component: {fileID: 1254489105}
  - component: {fileID: 1254489104}
  m_Layer: 0
  m_Name: Medium Tower
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &1254489104
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1254489103}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: dea0de542a0c3b64283ed21f8ce4d3cb, type: 2}
--- !u!33 &1254489105
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1254489103}
  m_Mesh: {fileID: 4300000, guid: dea0de542a0c3b64283ed21f8ce4d3cb, type: 2}
--- !u!23 &1254489106
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1254489103}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &1254489108
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1254489103}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -65.818115, y: 107.945206, z: -299.54852}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!850595691 &1360261985
LightingSettings:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: 
  serializedVersion: 4
  m_GIWorkflowMode: 1
  m_EnableBakedLightmaps: 1
  m_EnableRealtimeLightmaps: 0
  m_RealtimeEnvironmentLighting: 1
  m_BounceScale: 1
  m_AlbedoBoost: 1
  m_IndirectOutputScale: 1
  m_UsingShadowmask: 1
  m_BakeBackend: 1
  m_LightmapMaxSize: 1024
  m_BakeResolution: 40
  m_Padding: 2
  m_LightmapCompression: 3
  m_AO: 0
  m_AOMaxDistance: 1
  m_CompAOExponent: 1
  m_CompAOExponentDirect: 0
  m_ExtractAO: 0
  m_MixedBakeMode: 2
  m_LightmapsBakeMode: 1
  m_FilterMode: 1
  m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
  m_ExportTrainingData: 0
  m_TrainingDataDestination: TrainingData
  m_RealtimeResolution: 2
  m_ForceWhiteAlbedo: 0
  m_ForceUpdates: 0
  m_FinalGather: 0
  m_FinalGatherRayCount: 256
  m_FinalGatherFiltering: 1
  m_PVRCulling: 1
  m_PVRSampling: 1
  m_PVRDirectSampleCount: 32
  m_PVRSampleCount: 512
  m_PVREnvironmentSampleCount: 256
  m_PVREnvironmentReferencePointCount: 2048
  m_LightProbeSampleCountMultiplier: 4
  m_PVRBounces: 2
  m_PVRMinBounces: 1
  m_PVREnvironmentMIS: 1
  m_PVRFilteringMode: 1
  m_PVRDenoiserTypeDirect: 1
  m_PVRDenoiserTypeIndirect: 1
  m_PVRDenoiserTypeAO: 1
  m_PVRFilterTypeDirect: 0
  m_PVRFilterTypeIndirect: 0
  m_PVRFilterTypeAO: 0
  m_PVRFilteringGaussRadiusDirect: 1
  m_PVRFilteringGaussRadiusIndirect: 5
  m_PVRFilteringGaussRadiusAO: 2
  m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  m_PVRFilteringAtrousPositionSigmaIndirect: 2
  m_PVRFilteringAtrousPositionSigmaAO: 1
  m_PVRTiledBaking: 0
--- !u!1 &1401217228
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1401217232}
  - component: {fileID: 1401217231}
  - component: {fileID: 1401217230}
  - component: {fileID: 1401217229}
  m_Layer: 0
  m_Name: Stair Collider
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &1401217229
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1401217228}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1401217230
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1401217228}
  m_Enabled: 0
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1401217231
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1401217228}
  m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &1401217232
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1401217228}
  m_LocalRotation: {x: -0.12186928, y: 0.0000029284377, z: 0.0000003595667, w: 0.9925462}
  m_LocalPosition: {x: -5.0219984, y: 0.65599823, z: 2.0890188}
  m_LocalScale: {x: 1, y: 1, z: 1.1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1714672210}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: -14, y: 0, z: 0}
--- !u!1 &1611931804
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1611931806}
  - component: {fileID: 1611931805}
  m_Layer: 0
  m_Name: vGameController_Example
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1611931805
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1611931804}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f8a5c95eb7ab7db4f9f2151bae646701, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 0
  selectedToolbar: 0
  playerPrefab: {fileID: 138476, guid: 1250c8410d4da7d41b6c5382e840e7c1, type: 3}
  spawnPoint: {fileID: 1158988875}
  respawnTimer: 4
  destroyBodyAfterDead: 0
  displayInfoInFadeText: 1
  OnReloadGame:
    m_PersistentCalls:
      m_Calls: []
  currentPlayer: {fileID: 0}
  onSpawn:
    m_PersistentCalls:
      m_Calls: []
  dontDestroyOnLoad: 0
--- !u!4 &1611931806
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1611931804}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -24.75, y: 0, z: -32.5}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1158988875}
  m_Father: {fileID: 0}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1704486063
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1704486064}
  - component: {fileID: 1704486066}
  - component: {fileID: 1704486065}
  m_Layer: 5
  m_Name: Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!224 &1704486064
RectTransform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1704486063}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 45225194}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  m_AnchorMin: {x: 0.5, y: 0.5}
  m_AnchorMax: {x: 0.5, y: 0.5}
  m_AnchoredPosition: {x: 0, y: 0}
  m_SizeDelta: {x: 502.54, y: 30}
  m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1704486065
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1704486063}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_Material: {fileID: 0}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_RaycastTarget: 1
  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  m_Maskable: 1
  m_OnCullStateChanged:
    m_PersistentCalls:
      m_Calls: []
  m_FontData:
    m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
    m_FontSize: 10
    m_FontStyle: 0
    m_BestFit: 0
    m_MinSize: 1
    m_MaxSize: 40
    m_Alignment: 4
    m_AlignByGeometry: 0
    m_RichText: 1
    m_HorizontalOverflow: 0
    m_VerticalOverflow: 0
    m_LineSpacing: 1
  m_Text: You can hold the mouse right mouse button to rotate the camera and pressing
    the w, a, s, and d keys to move.
--- !u!222 &1704486066
CanvasRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1704486063}
  m_CullTransparentMesh: 1
--- !u!1 &1714672205
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1714672210}
  - component: {fileID: 1714672208}
  - component: {fileID: 1714672207}
  - component: {fileID: 1714672206}
  m_Layer: 0
  m_Name: Stairs
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &1714672206
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1714672205}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 1
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: 16c315f089ed61e418ed2be30e360600, type: 2}
--- !u!33 &1714672207
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1714672205}
  m_Mesh: {fileID: 4300000, guid: 16c315f089ed61e418ed2be30e360600, type: 2}
--- !u!23 &1714672208
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1714672205}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!4 &1714672210
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1714672205}
  m_LocalRotation: {x: -0, y: -0.0000029504295, z: -0, w: 1}
  m_LocalPosition: {x: -67.793106, y: 107.945206, z: -369.5455}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 1401217232}
  m_Father: {fileID: 1816272113}
  m_RootOrder: 8
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1816272112
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1816272113}
  m_Layer: 0
  m_Name: Demo Level
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1816272113
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1816272112}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 83.053116, y: -107.945206, z: 338.2585}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 531056037}
  - {fileID: 1127898505}
  - {fileID: 3775594405946260960}
  - {fileID: 1254489108}
  - {fileID: 34673792}
  - {fileID: 590777094}
  - {fileID: 3667701251892685087}
  - {fileID: 1020810257}
  - {fileID: 1714672210}
  - {fileID: 984178145003238945}
  - {fileID: 218060246}
  - {fileID: 909409350}
  - {fileID: 657393353}
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &984178145003238945
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 984178145003238950}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -78.818115, y: 107.945206, z: -299.54852}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 9
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &984178145003238947
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 984178145003238950}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &984178145003238948
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 984178145003238950}
  m_Mesh: {fileID: 4300000, guid: cef10814a716be749a2a5b4709bf0f29, type: 2}
--- !u!64 &984178145003238949
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 984178145003238950}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: cef10814a716be749a2a5b4709bf0f29, type: 2}
--- !u!1 &984178145003238950
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 984178145003238945}
  - component: {fileID: 984178145003238947}
  - component: {fileID: 984178145003238948}
  - component: {fileID: 984178145003238949}
  m_Layer: 0
  m_Name: Tall Tower
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!4 &1537449999846696098
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1537449999847061698}
  m_LocalRotation: {x: 0.000000059604616, y: -0.000000029569478, z: -0.00000010407525, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5349372302983836972}
  m_Father: {fileID: 5834346861721798753}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1537449999847061698
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1537449999846696098}
  - component: {fileID: 1537449999850087610}
  - component: {fileID: 1537449999848990330}
  m_Layer: 0
  m_Name: 2Hand-Sword
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!23 &1537449999848990330
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1537449999847061698}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: ad8c2bee857aaca4dbcf348b7e988a44, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!33 &1537449999850087610
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1537449999847061698}
  m_Mesh: {fileID: 4300018, guid: 8a7b78e82902d1b4eba2923c6a4cf1c7, type: 3}
--- !u!1 &3666968119571531275
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5349372302983836972}
  m_Layer: 0
  m_Name: AttachPoint
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!33 &3667701251892685056
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3667701251892685058}
  m_Mesh: {fileID: 4300000, guid: f64fa2014becd954989aa5652d0d86f5, type: 2}
--- !u!23 &3667701251892685057
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3667701251892685058}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3667701251892685058
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3667701251892685087}
  - component: {fileID: 3667701251892685057}
  - component: {fileID: 3667701251892685056}
  - component: {fileID: 3667701251892685059}
  m_Layer: 0
  m_Name: Small Tower
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!64 &3667701251892685059
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3667701251892685058}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: f64fa2014becd954989aa5652d0d86f5, type: 2}
--- !u!4 &3667701251892685087
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3667701251892685058}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -53.81812, y: 107.945206, z: -310.54852}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &3775594405946260960
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3775594405946260987}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -65.818115, y: 107.945206, z: -311.54852}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1816272113}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!64 &3775594405946260964
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3775594405946260987}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 4
  m_Convex: 0
  m_CookingOptions: 30
  m_Mesh: {fileID: 4300000, guid: dea0de542a0c3b64283ed21f8ce4d3cb, type: 2}
--- !u!33 &3775594405946260965
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3775594405946260987}
  m_Mesh: {fileID: 4300000, guid: dea0de542a0c3b64283ed21f8ce4d3cb, type: 2}
--- !u!23 &3775594405946260966
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3775594405946260987}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a71816820ecf1f3418a92b0044db85aa, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 2
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &3775594405946260987
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 3775594405946260960}
  - component: {fileID: 3775594405946260966}
  - component: {fileID: 3775594405946260965}
  - component: {fileID: 3775594405946260964}
  m_Layer: 0
  m_Name: Medium Tower
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 4294967295
  m_IsActive: 1
--- !u!4 &5349372302983836972
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 3666968119571531275}
  m_LocalRotation: {x: 0.74791646, y: -0.041048698, z: 0.662462, w: -0.008951679}
  m_LocalPosition: {x: -0.363, y: 0.017, z: -0.188}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 1537449999846696098}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 2.3500001, y: 97.021, z: 184.20499}
--- !u!1 &5834346861721310209
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798753}
  - component: {fileID: 5834346861721310249}
  - component: {fileID: 5834346861721310226}
  - component: {fileID: 5834346861721310210}
  m_Layer: 0
  m_Name: B_R_Hand
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!136 &5834346861721310210
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310209}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.099815324
  m_Height: 0.2927916
  m_Direction: 0
  m_Center: {x: -0.13308789, y: -0.00000051059766, z: 0.00000090233493}
--- !u!1 &5834346861721310211
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798755}
  - component: {fileID: 5834346861721310217}
  - component: {fileID: 5834346861721310214}
  - component: {fileID: 5834346861721310212}
  m_Layer: 0
  m_Name: B_L_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!65 &5834346861721310212
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310211}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 0.1621709, y: 0.46009874, z: 0.2}
  m_Center: {x: -0.070146345, y: 0.13004944, z: 0.000000008802997}
--- !u!1 &5834346861721310213
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798757}
  - component: {fileID: 5834346861721310216}
  - component: {fileID: 5834346861721310219}
  - component: {fileID: 5834346861721310218}
  m_Layer: 0
  m_Name: B_L_Calf
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!153 &5834346861721310214
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310211}
  m_ConnectedBody: {fileID: 5834346861721310216}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.59505075, y: -0.0000002854503, z: -0.00000067016214}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -5
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 2
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 5
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 5
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310215
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798759}
  - component: {fileID: 5834346861721310220}
  - component: {fileID: 5834346861721310224}
  - component: {fileID: 5834346861721310222}
  m_Layer: 0
  m_Name: B_L_Thigh
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!54 &5834346861721310216
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310213}
  serializedVersion: 2
  m_Mass: 3.4875002
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!54 &5834346861721310217
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310211}
  serializedVersion: 2
  m_Mass: 1.0875
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!136 &5834346861721310218
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310213}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.119815044
  m_Height: 0.65455586
  m_Direction: 0
  m_Center: {x: -0.29752535, y: 0.000000009240464, z: -0.0000006372753}
--- !u!153 &5834346861721310219
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310213}
  m_ConnectedBody: {fileID: 5834346861721310220}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.59167963, y: -0.00000042131433, z: 0.0000005662441}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: 27.378468
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 125.26323
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 10
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 21.296362
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!54 &5834346861721310220
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310215}
  serializedVersion: 2
  m_Mass: 7.4100003
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!1 &5834346861721310221
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798765}
  - component: {fileID: 5834346861721310253}
  - component: {fileID: 5834346861721310251}
  - component: {fileID: 5834346861721310250}
  m_Layer: 0
  m_Name: B_L_Hand
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!136 &5834346861721310222
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310215}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.13312785
  m_Height: 0.6508473
  m_Direction: 0
  m_Center: {x: -0.29583958, y: 0.000000019802428, z: -0.000002488494}
--- !u!1 &5834346861721310223
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798767}
  - component: {fileID: 5834346861721310252}
  - component: {fileID: 5834346861721310255}
  - component: {fileID: 5834346861721310254}
  m_Layer: 0
  m_Name: B_L_Forearm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!153 &5834346861721310224
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310215}
  m_ConnectedBody: {fileID: 5834346861721310334}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.00000011920929, y: -0.0000005066395, z: 0.11652203}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -120
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 35
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 36.88266
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 31.135246
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310225
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798769}
  - component: {fileID: 5834346861721310256}
  - component: {fileID: 5834346861721310258}
  - component: {fileID: 5834346861721310257}
  m_Layer: 0
  m_Name: B_L_UpperArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!153 &5834346861721310226
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310209}
  m_ConnectedBody: {fileID: 5834346861721310338}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -1, z: -0}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.35489592, y: 0.00000021533613, z: -0.00000046760107}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 0, z: -1}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -50
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 50
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 50
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 25
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310227
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798771}
  - component: {fileID: 5834346861721310248}
  - component: {fileID: 5834346861721310235}
  - component: {fileID: 5834346861721310236}
  - component: {fileID: 5834346861721310237}
  - component: {fileID: 5834346861721310238}
  - component: {fileID: 5834346861721310239}
  - component: {fileID: 5834346861721310240}
  - component: {fileID: 5834346861721310242}
  - component: {fileID: 5834346861721310259}
  - component: {fileID: 5834346861721310244}
  - component: {fileID: 5834346861728704419}
  - component: {fileID: 5834346861728704417}
  - component: {fileID: 5834346861721310234}
  - component: {fileID: 5834346861721310232}
  - component: {fileID: 5834346861721310230}
  - component: {fileID: 5834346861721310228}
  - component: {fileID: 5834346861721310246}
  - component: {fileID: 5834346861728704418}
  m_Layer: 9
  m_Name: Example Combat AI (Sword)
  m_TagString: Enemy
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &5834346861721310228
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0827074d85bacde4485f082ac0820a93, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  CombatTarget: {fileID: 0}
  TargetToFollow: {fileID: 0}
  LookAtTarget: {fileID: 0}
  CurrentTargetInfo:
    TargetSource: {fileID: 0}
  m_NavMeshAgent: {fileID: 0}
  AIBoxCollider: {fileID: 0}
  AIAnimator: {fileID: 0}
  DetectionComponent: {fileID: 0}
  BehaviorsComponent: {fileID: 0}
  MovementComponent: {fileID: 0}
  AnimationComponent: {fileID: 0}
  CombatComponent: {fileID: 0}
  SoundComponent: {fileID: 0}
  HealthComponent: {fileID: 0}
  OptimizationComponent: {fileID: 0}
  InverseKinematicsComponent: {fileID: 0}
  EventsComponent: {fileID: 0}
  DebuggerComponent: {fileID: 0}
  UIComponent: {fileID: 0}
  ItemsComponent: {fileID: 0}
  SoundDetectorComponent: {fileID: 0}
  TPMComponent: {fileID: 0}
  LBDComponent: {fileID: 0}
--- !u!1 &5834346861721310229
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798773}
  m_Layer: 0
  m_Name: B_L_Finger1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!82 &5834346861721310230
AudioSource:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  serializedVersion: 4
  OutputAudioMixerGroup: {fileID: 0}
  m_audioClip: {fileID: 0}
  m_PlayOnAwake: 1
  m_Volume: 1
  m_Pitch: 1
  Loop: 0
  Mute: 0
  Spatialize: 0
  SpatializePostEffects: 0
  Priority: 128
  DopplerLevel: 0
  MinDistance: 1
  MaxDistance: 50
  Pan2D: 0
  rolloffMode: 1
  BypassEffects: 0
  BypassListenerEffects: 0
  BypassReverbZones: 0
  rolloffCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    - serializedVersion: 3
      time: 1
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  panLevelCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  spreadCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  reverbZoneMixCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
--- !u!1 &5834346861721310231
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798775}
  m_Layer: 0
  m_Name: B_L_Finger01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!195 &5834346861721310232
NavMeshAgent:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_AgentTypeID: 0
  m_Radius: 0.5
  m_Speed: 3.5
  m_Acceleration: 8
  avoidancePriority: 50
  m_AngularSpeed: 120
  m_StoppingDistance: 0
  m_AutoTraverseOffMeshLink: 1
  m_AutoBraking: 1
  m_AutoRepath: 1
  m_Height: 2
  m_BaseOffset: -0.055
  m_WalkableMask: 4294967295
  m_ObstacleAvoidanceType: 4
--- !u!1 &5834346861721310233
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798777}
  m_Layer: 0
  m_Name: B_L_Finger0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!65 &5834346861721310234
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 0.510438, y: 2.5826128, z: 0.23822016}
  m_Center: {x: 0, y: 1.291304, z: 0}
--- !u!114 &5834346861721310235
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: e451fe8b9a2336b4189fd779cf157926, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  WeaponColliders: []
  CurrentWeaponCollision: {fileID: 0}
  MinResumeWander: 2
  MaxResumeWander: 4
  CurrentAttackCooldown: 0
  Type1AttackCooldown: 0.75
  Type2AttackCooldown: 0.35
  SwitchWeaponTimer: 0
  SwitchWeaponTypeTriggered: 0
  CombatActionActive: 0
  CombatActions:
  - emeraldAction: {fileID: 11400000, guid: ac2c5f21871598b44a694ce94d6f6dac, type: 2}
    Enabled: 1
    IsActive: 0
    CooldownLengthTimer: 0
    ActionLength: 0
    ActionLengthTimer: 0
    Timer: 0
    TimesUsed: 0
  - emeraldAction: {fileID: 11400000, guid: 629b97adf4dbf9147af6cf85b511313d, type: 2}
    Enabled: 0
    IsActive: 0
    CooldownLengthTimer: 0
    ActionLength: 0
    ActionLengthTimer: 0
    Timer: 0
    TimesUsed: 0
  - emeraldAction: {fileID: 11400000, guid: 5e802ce80f3684349a18cb53a21f1fd1, type: 2}
    Enabled: 1
    IsActive: 0
    CooldownLengthTimer: 0
    ActionLength: 0
    ActionLengthTimer: 0
    Timer: 0
    TimesUsed: 0
  - emeraldAction: {fileID: 11400000, guid: e7b374ca0b9a9644aa99a72b98374e95, type: 2}
    Enabled: 1
    IsActive: 0
    CooldownLengthTimer: 0
    ActionLength: 0
    ActionLengthTimer: 0
    Timer: 0
    TimesUsed: 0
  Type1CombatActions:
  - emeraldAction: {fileID: 11400000, guid: ac2c5f21871598b44a694ce94d6f6dac, type: 2}
    Enabled: 1
    IsActive: 0
    CooldownLengthTimer: 0
    ActionLength: 0
    ActionLengthTimer: 0
    Timer: 0
    TimesUsed: 0
  - emeraldAction: {fileID: 11400000, guid: 629b97adf4dbf9147af6cf85b511313d, type: 2}
    Enabled: 0
    IsActive: 0
    CooldownLengthTimer: 0
    ActionLength: 0
    ActionLengthTimer: 0
    Timer: 0
    TimesUsed: 0
  - emeraldAction: {fileID: 11400000, guid: 5e802ce80f3684349a18cb53a21f1fd1, type: 2}
    Enabled: 1
    IsActive: 0
    CooldownLengthTimer: 0
    ActionLength: 0
    ActionLengthTimer: 0
    Timer: 0
    TimesUsed: 0
  - emeraldAction: {fileID: 11400000, guid: e7b374ca0b9a9644aa99a72b98374e95, type: 2}
    Enabled: 1
    IsActive: 0
    CooldownLengthTimer: 0
    ActionLength: 0
    ActionLengthTimer: 0
    Timer: 0
    TimesUsed: 0
  Type2CombatActions: []
  AttackPosition: {x: 0, y: 0, z: 0}
  MitigationAmount: 50
  MaxMitigationAngle: 75
  CombatState: 0
  StartingWeaponType: 0
  CurrentWeaponType: 0
  Type1PickTargetType: 0
  Type2PickTargetType: 0
  WeaponTypeAmount: 0
  Type1Attacks:
    AttackListIndex: 0
    AttackPickType: 2
    AttackDataList:
    - AbilityObject: {fileID: 11400000, guid: 933ead3544de5c04699e885c7ee2fa79, type: 2}
      AttackAnimation: 0
      AttackOdds: 0
      AttackDistance: 2.5
      TooCloseDistance: 1.5
      CooldownIgnored: 0
      CooldownTimeStamp: 0
    - AbilityObject: {fileID: 11400000, guid: 933ead3544de5c04699e885c7ee2fa79, type: 2}
      AttackAnimation: 1
      AttackOdds: 0
      AttackDistance: 2.5
      TooCloseDistance: 1.5
      CooldownIgnored: 0
      CooldownTimeStamp: 0
    - AbilityObject: {fileID: 11400000, guid: 933ead3544de5c04699e885c7ee2fa79, type: 2}
      AttackAnimation: 2
      AttackOdds: 0
      AttackDistance: 2.5
      TooCloseDistance: 1.5
      CooldownIgnored: 0
      CooldownTimeStamp: 0
    - AbilityObject: {fileID: 11400000, guid: 933ead3544de5c04699e885c7ee2fa79, type: 2}
      AttackAnimation: 3
      AttackOdds: 0
      AttackDistance: 2.5
      TooCloseDistance: 1.5
      CooldownIgnored: 0
      CooldownTimeStamp: 0
    - AbilityObject: {fileID: 11400000, guid: 933ead3544de5c04699e885c7ee2fa79, type: 2}
      AttackAnimation: 4
      AttackOdds: 0
      AttackDistance: 2.5
      TooCloseDistance: 1.5
      CooldownIgnored: 0
      CooldownTimeStamp: 0
  Type2Attacks:
    AttackListIndex: 0
    AttackPickType: 1
    AttackDataList: []
  SwitchWeaponTypesCooldown: 10
  SwitchWeaponTypesDistance: 8
  CurrentAttackTransform: {fileID: 0}
  WeaponType1AttackTransforms: []
  WeaponType2AttackTransforms: []
  SwitchWeaponType: 1
  SwitchWeaponTimeMin: 10
  SwitchWeaponTimeMax: 20
  SwitchWeaponTime: 0
  DistanceFromTarget: 0
  TargetAngle: 0
  ReceivedRagdollForceAmount: 0
  RagdollTransform: {fileID: 0}
  TargetDestination: {x: 0, y: 0, z: 0}
  FirstTimeInCombat: 1
  DeathDelay: 0
  DeathDelayActive: 0
  DeathDelayTimer: 0
  CurrentAnimationIndex: 0
  TargetDetectionActive: 0
  TooCloseDistance: 1
  AttackDistance: 2.5
  CurrentEmeraldAIAbility: {fileID: 0}
  CurrentAttackData:
    AbilityObject: {fileID: 0}
    AttackAnimation: 0
    AttackOdds: 25
    AttackDistance: 3
    TooCloseDistance: 1
    CooldownIgnored: 0
    CooldownTimeStamp: 0
  LastAttacker: {fileID: 0}
  HideSettingsFoldout: 0
  DamageSettingsFoldout: 0
  CombatActionSettingsFoldout: 0
  SwitchWeaponSettingsFoldout: 0
  WeaponType1SettingsFoldout: 1
  WeaponType2SettingsFoldout: 0
--- !u!114 &5834346861721310236
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4435fe59ad515fd4d94c2dd09006f199, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  CurrentHealth: 130
  StartingHealth: 130
  HealRate: 0
  Immortal: 0
  CurrentActiveEffects: []
  HitEffectFoldout: 0
  UseHitEffect: 0
  HitEffectPosOffset: {x: 0, y: 0, z: 0}
  HitEffectTimeoutSeconds: 3
  HitEffectsList: []
  HideSettingsFoldout: 0
  HealthFoldout: 1
--- !u!114 &5834346861721310237
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 6a91628e3b6f5c0418d73c9a0ccf4df1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  CanReachTarget: 0
  DistanceFromFollower: 0
  CalculatePathSeconds: 1
  DefaultMovementPaused: 0
  WanderType: 2
  WaypointType: 1
  MovementType: 0
  StartingMovementState: 1
  CurrentMovementState: 0
  UseRandomRotationOnStart: 0
  AlignAIOnStart: 1
  AlignAIWithGround: 1
  AlignmentQuality: 2
  WalkBackwardsSpeed: 1
  WalkSpeed: 2
  RunSpeed: 5
  ForceWalkDistance: 1.25
  StoppingDistance: 2
  NonCombatAngleToTurn: 20
  CombatAngleToTurn: 20
  StationaryTurningSpeedNonCombat: 55
  StationaryTurningSpeedCombat: 150
  MovingTurnSpeedNonCombat: 600
  MovingTurnSpeedCombat: 600
  BackupTurningSpeed: 150
  MaxNormalAngle: 20
  MaxSlopeLimit: 30
  NonCombatAlignmentSpeed: 15
  CombatAlignmentSpeed: 40
  MovementTurningSensitivity: 2
  MinimumWaitTime: 3
  MaximumWaitTime: 6
  AlignmentLayerMask:
    serializedVersion: 2
    m_Bits: 1
  AngleToTurn: 0
  DecelerationDampTime: 0.2
  WaypointTimer: 0
  WaypointIndex: 0
  WaypointsList:
  - {x: -124.45377, y: 0.14521289, z: 6.291922}
  - {x: -123.979996, y: 0.14521289, z: -36.29927}
  DestinationAdjustedAngle: 0
  DestinationDirection: {x: 0, y: 0, z: 0}
  RotateTowardsTarget: 0
  StationaryIdleSecondsMin: 3
  StationaryIdleSecondsMax: 6
  GeneratedBackupOdds: 0
  StartingWanderingType: 0
  ReturnToStationaryPosition: 0
  SingleDestination: {x: 0, y: 0, z: 0}
  StartingDestination: {x: 0, y: 0, z: 0}
  m_WaypointObject: {fileID: 0}
  WanderRadius: 5
  DynamicWanderLayerMask:
    serializedVersion: 2
    m_Bits: 4294967295
  BackupLayerMask:
    serializedVersion: 2
    m_Bits: 35
  LockTurning: 0
  ReturningToStartInProgress: 0
  AIAgentActive: 0
  HideSettingsFoldout: 0
  WanderFoldout: 0
  WaypointsFoldout: 0
  WaypointsListFoldout: 1
  BackupFoldout: 0
  MovementFoldout: 0
  AlignmentFoldout: 0
  TurnFoldout: 0
--- !u!114 &5834346861721310238
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fed907ec0d3ff2a4b90eb7a27b5fad73, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  RandomMovement: {fileID: 0}
  IgnoredColliders: []
  CurrentObstruction: {fileID: 0}
  HeadTransform: {fileID: 5834346861721798725}
  DetectionFrequency: 1
  DetectionLayerMask:
    serializedVersion: 2
    m_Bits: 768
  ObstructionDetectionLayerMask:
    serializedVersion: 2
    m_Bits: 16388
  PlayerTag: Player
  ObstructionDetectionFrequency: 0.1
  ObstructionDetectionUpdateTimer: 0
  ObstructionSeconds: 1.5
  StartingDetectionRadius: 0
  DetectionRadius: 18
  StartingChaseDistance: 0
  FieldOfViewAngle: 270
  StartingFieldOfViewAngle: 0
  CurrentDetectionState: 1
  PickTargetType: 0
  TargetObstructed: 0
  ObstructionType: 2
  LineOfSightTargets: []
  CurrentFollowers: []
  CurrentFaction: 1
  FactionRelations: 
  FactionRelationsList:
  - FactionIndex: 0
    RelationType: 0
  - FactionIndex: 2
    RelationType: 0
  AIFactionsList: 
  HideSettingsFoldout: 0
  DetectionFoldout: 1
  TagFoldout: 0
  FactionFoldout: 1
--- !u!114 &5834346861721310239
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: ff18b11debafb2944b9a076aa0d8052a, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  CurrentBehaviorType: 2
  TargetToFollow: {fileID: 0}
  CautiousSeconds: 0
  InfititeChase: 0
  ChaseSeconds: 5
  FleeSeconds: 5
  RequireObstruction: 0
  PercentToFlee: 20
  UpdateFleePositionSeconds: 1.5
  MaxDistanceFromStartingArea: 30
  FollowingStoppingDistance: 2
  IsAiming: 0
  FleeOnLowHealth: 0
  StayNearStartingArea: 0
  BehaviorState: Non Combat
  HideSettingsFoldout: 0
  BehaviorSettingsFoldout: 0
  CustomSettingsFoldout: 0
--- !u!114 &5834346861721310240
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: b69db04fa6da5fc498d3d30b4df09c69, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  SoundProfile: {fileID: 11400000, guid: 691e36c5215d6824dbb1483eb70f0884, type: 2}
  SoundProfileFoldout: 0
  HideSettingsFoldout: 0
  IdleSoundsSeconds: 0
  IdleSoundsTimer: 0
  m_AudioSource: {fileID: 0}
  m_SecondaryAudioSource: {fileID: 0}
  m_EventAudioSource: {fileID: 0}
--- !u!1 &5834346861721310241
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798657}
  m_Layer: 0
  m_Name: B_L_Clavicle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &5834346861721310242
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 871be6a68bd875f49b5587968e1ac56c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  IsEmoting: 0
  IsIdling: 0
  IsAttacking: 0
  IsStrafing: 0
  IsBlocking: 0
  IsDodging: 0
  IsRecoiling: 0
  IsStunned: 0
  IsGettingHit: 0
  IsEquipping: 0
  IsBackingUp: 0
  IsTurning: 0
  IsTurningLeft: 0
  IsTurningRight: 0
  IsSwitchingWeapons: 0
  IsWarning: 0
  IsMoving: 0
  IsDead: 0
  m_IdleAnimaionIndexOverride: 0
  m_AnimationProfile: {fileID: 11400000, guid: 2508436eb10f47c49a3ddd30167beca2, type: 2}
  AnimatorControllerGenerated: 0
  AnimationListsChanged: 0
  MissingRuntimeController: 0
  AnimationsUpdated: 0
  AIAnimator: {fileID: 5834346861728704417}
  AnimatorCullingMode: 0
  UseWarningAnimation: 0
  AttackingTracker: 0
  AttackTriggered: 0
  WarningAnimationTriggered: 0
  BusyBetweenStates: 0
  CurrentAnimationState: 2
  Type1AttackEnumAnimations:
  - 2Hand-Sword-Attack1
  - 2Hand-Sword-Attack2
  - 2Hand-Sword-Attack3
  - 2Hand-Sword-Attack5
  - 2Hand-Sword-Attack7
  Type2AttackEnumAnimations: []
  Type1AttackBlankOptions:
  - No Type 1 Attack Animations
  Type2AttackBlankOptions:
  - No Type 2 Attack Animations
  HideSettingsFoldout: 0
  AnimationProfileFoldout: 0
--- !u!114 &5834346861721310244
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 8baf1386c3b869a498388fe85639e4f4, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  HideSettingsFoldout: 0
  TPMSettingsFoldout: 0
  TransformSource: {fileID: 5834346861721799053}
  PositionModifier: 0.1
  GizmoRadius: 0.15
  GizmoColor: {r: 1, g: 0, b: 0, a: 0.8}
--- !u!1 &5834346861721310245
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798661}
  m_Layer: 0
  m_Name: B_Neck
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &5834346861721310246
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: fff0960ef4ea6e04eac66b4a7fd2189d, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  m_RigLayers:
  - m_Rig: {fileID: 174507240}
    m_Active: 1
  m_Effectors: []
--- !u!1 &5834346861721310247
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798663}
  m_Layer: 0
  m_Name: B_R_Clavicle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &5834346861721310248
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 398e9e5be7a119e46aa1da605e4145d0, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  WanderingLookAtLimit: 75
  WanderingLookSpeed: 3
  WanderingLookDistance: 25
  WanderingLookHeightOffset: 0
  CombatLookAtLimit: 75
  CombatLookSpeed: 6
  CombatLookDistance: 25
  CombatLookHeightOffset: 0
  UpperBodyRigsList:
  - {fileID: 174507240}
  m_AimSource: {fileID: 0}
  HideSettingsFoldout: 0
  GeneralIKSettingsFoldout: 0
  RigSettingsFoldout: 0
--- !u!54 &5834346861721310249
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310209}
  serializedVersion: 2
  m_Mass: 0.49500003
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!136 &5834346861721310250
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310221}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.09981384
  m_Height: 0.29278725
  m_Direction: 0
  m_Center: {x: -0.13308199, y: 0.00000038853622, z: -0.00000016728875}
--- !u!153 &5834346861721310251
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310221}
  m_ConnectedBody: {fileID: 5834346861721310252}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: 0, y: 1, z: 0}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.354896, y: -0.00000025683377, z: -0.00000020495378}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 0, z: 1}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -50
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 50
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 50
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 25
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!54 &5834346861721310252
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310223}
  serializedVersion: 2
  m_Mass: 1.2
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!54 &5834346861721310253
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310221}
  serializedVersion: 2
  m_Mass: 0.495
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!136 &5834346861721310254
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310223}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.095988885
  m_Height: 0.3903821
  m_Direction: 0
  m_Center: {x: -0.17744797, y: -0.000000018230848, z: -0.00000018770858}
--- !u!153 &5834346861721310255
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310223}
  m_ConnectedBody: {fileID: 5834346861721310256}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.35551116, y: -0.00000035194674, z: 0.00000057865043}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: 23.886864
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 139.75134
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 10
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 45
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!54 &5834346861721310256
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310225}
  serializedVersion: 2
  m_Mass: 2.025
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!136 &5834346861721310257
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310225}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.106654316
  m_Height: 0.39106584
  m_Direction: 0
  m_Center: {x: -0.1777562, y: 0.00000007693536, z: 0.00000022948237}
--- !u!153 &5834346861721310258
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310225}
  m_ConnectedBody: {fileID: 5834346861721310638}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.12008568, y: -0.014548513, z: 0.3250646}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -35
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 120
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 85
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 45
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!114 &5834346861721310259
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 47eaa6fcdf0a9a64a9cbfd56d640ab33, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  UseDroppableWeapon: 0
  Type1EquippableWeapons:
  - HeldToggle: 0
    HeldObject: {fileID: 1537449999847061698}
    HolsteredToggle: 0
    HolsteredObject: {fileID: 0}
    DroppableToggle: 1
    DroppableObject: {fileID: 1537449999847061698}
  Type2EquippableWeapons: []
  ItemList: []
  HideSettingsFoldout: 0
  WeaponsFoldout: 0
  ItemsFoldout: 0
--- !u!1 &5834346861721310309
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798725}
  - component: {fileID: 5834346861721310314}
  - component: {fileID: 5834346861721310312}
  - component: {fileID: 5834346861721310310}
  m_Layer: 0
  m_Name: B_Head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!136 &5834346861721310310
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310309}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.2
  m_Height: 0.5
  m_Direction: 0
  m_Center: {x: -0.16, y: 0.009286915, z: 0.0000016796463}
--- !u!1 &5834346861721310311
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798727}
  m_Layer: 0
  m_Name: B_R_Finger11
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!153 &5834346861721310312
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310309}
  m_ConnectedBody: {fileID: 5834346861721310638}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.44476908, y: -0.033121068, z: -0.00000089248203}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -30
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 30
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 30
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 85
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310313
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798729}
  m_Layer: 0
  m_Name: B_R_Finger1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!54 &5834346861721310314
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310309}
  serializedVersion: 2
  m_Mass: 5.4900002
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!1 &5834346861721310315
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798731}
  - component: {fileID: 5834346861721310322}
  - component: {fileID: 5834346861721310318}
  - component: {fileID: 5834346861721310316}
  m_Layer: 0
  m_Name: B_R_Foot
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!65 &5834346861721310316
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310315}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 0.1621709, y: 0.46009874, z: 0.2}
  m_Center: {x: -0.070146345, y: 0.13004944, z: 0.000000008802997}
--- !u!1 &5834346861721310317
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798733}
  - component: {fileID: 5834346861721310320}
  - component: {fileID: 5834346861721310326}
  - component: {fileID: 5834346861721310324}
  m_Layer: 0
  m_Name: B_R_Calf
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!153 &5834346861721310318
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310315}
  m_ConnectedBody: {fileID: 5834346861721310320}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.59505063, y: 0.00000057820574, z: 0.00000009855037}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -5
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 2
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 5
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 5
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310319
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798735}
  - component: {fileID: 5834346861721310328}
  - component: {fileID: 5834346861721310332}
  - component: {fileID: 5834346861721310330}
  m_Layer: 0
  m_Name: B_R_Thigh
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!54 &5834346861721310320
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310317}
  serializedVersion: 2
  m_Mass: 3.4875002
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!1 &5834346861721310321
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798737}
  - component: {fileID: 5834346861721310338}
  - component: {fileID: 5834346861721310340}
  - component: {fileID: 5834346861721310339}
  m_Layer: 0
  m_Name: B_R_Forearm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!54 &5834346861721310322
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310315}
  serializedVersion: 2
  m_Mass: 1.0875
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!1 &5834346861721310323
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798739}
  - component: {fileID: 5834346861721310341}
  - component: {fileID: 5834346861721310343}
  - component: {fileID: 5834346861721310342}
  m_Layer: 0
  m_Name: B_R_UpperArm
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!136 &5834346861721310324
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310317}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.11981506
  m_Height: 0.6545554
  m_Direction: 0
  m_Center: {x: -0.29752478, y: -0.00000056192215, z: -0.00000003684967}
--- !u!1 &5834346861721310325
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798741}
  m_Layer: 0
  m_Name: B_L_Finger11
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!153 &5834346861721310326
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310317}
  m_ConnectedBody: {fileID: 5834346861721310328}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.59167963, y: -0.0000006568389, z: -0.0000004172325}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: 26.022411
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 134.30495
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 10
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 18.955086
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310327
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798743}
  m_Layer: 0
  m_Name: B_Spine1
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!54 &5834346861721310328
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310319}
  serializedVersion: 2
  m_Mass: 7.410001
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!1 &5834346861721310329
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798745}
  - component: {fileID: 5834346861721310344}
  - component: {fileID: 5834346861721310346}
  - component: {fileID: 5834346861721310345}
  m_Layer: 0
  m_Name: B_Spine
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!136 &5834346861721310330
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310319}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.13312784
  m_Height: 0.65084726
  m_Direction: 0
  m_Center: {x: -0.29583955, y: -0.0000003844034, z: 0.0000021271408}
--- !u!1 &5834346861721310331
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798747}
  - component: {fileID: 5834346861721310334}
  - component: {fileID: 5834346861721310337}
  - component: {fileID: 5834346861721310336}
  m_Layer: 0
  m_Name: B_Pelvis
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!153 &5834346861721310332
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310319}
  m_ConnectedBody: {fileID: 5834346861721310334}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.00000011920929, y: -0.0000006109476, z: -0.1165245}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -120
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 35
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 40.952408
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 28.20517
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310333
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798749}
  m_Layer: 0
  m_Name: B_R_Finger01
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!54 &5834346861721310334
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310331}
  serializedVersion: 2
  m_Mass: 12.700001
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!1 &5834346861721310335
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721798751}
  m_Layer: 0
  m_Name: B_R_Finger0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!65 &5834346861721310336
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310331}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 0.19414994, y: 0.31206116, z: 0.5201019}
  m_Center: {x: -0.006100297, y: 0.01648948, z: 0.00000016903505}
--- !u!153 &5834346861721310337
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310331}
  m_ConnectedBody: {fileID: 0}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: 1, y: 0, z: 0}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -25.360037, y: 2.346955, z: -9.603457}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 2
  m_YMotion: 2
  m_ZMotion: 2
  m_AngularXMotion: 2
  m_AngularYMotion: 2
  m_AngularZMotion: 2
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!54 &5834346861721310338
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310321}
  serializedVersion: 2
  m_Mass: 1.2
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!136 &5834346861721310339
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310321}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.09598781
  m_Height: 0.39038613
  m_Direction: 0
  m_Center: {x: -0.17745036, y: -0.00000059186505, z: -0.00000030512942}
--- !u!153 &5834346861721310340
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310321}
  m_ConnectedBody: {fileID: 5834346861721310341}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.3555118, y: 0.00000072974245, z: -0.0000002867205}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: 28.323336
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 139.74977
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 10
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 45
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!54 &5834346861721310341
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310323}
  serializedVersion: 2
  m_Mass: 2.025
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!136 &5834346861721310342
CapsuleCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310323}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  m_Radius: 0.10665315
  m_Height: 0.39106154
  m_Direction: 0
  m_Center: {x: -0.17775857, y: 0.00000080253085, z: -0.0000003681512}
--- !u!153 &5834346861721310343
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310323}
  m_ConnectedBody: {fileID: 5834346861721310638}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.12008589, y: -0.014548588, z: -0.3250648}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -35
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 120
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 85
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 45
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!54 &5834346861721310344
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310329}
  serializedVersion: 2
  m_Mass: 12.700001
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!65 &5834346861721310345
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310329}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 0.3854739, y: 0.2925573, z: 0.48759544}
  m_Center: {x: -0.21450397, y: -0.00018083939, z: 0.0000002506606}
--- !u!153 &5834346861721310346
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310329}
  m_ConnectedBody: {fileID: 5834346861721310334}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.092604876, y: 0.033955656, z: 0.0000008493662}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -30
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 10
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 25
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 25
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310593
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799137}
  m_Layer: 0
  m_Name: B_L_Finger21
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310595
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799139}
  m_Layer: 0
  m_Name: B_L_Finger22
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310597
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799141}
  m_Layer: 0
  m_Name: B_L_Finger3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310599
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799143}
  m_Layer: 0
  m_Name: B_L_Finger31
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310601
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799145}
  m_Layer: 0
  m_Name: B_L_Finger32
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310603
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799147}
  m_Layer: 0
  m_Name: B_L_Finger4
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310605
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799149}
  m_Layer: 0
  m_Name: B_L_Finger41
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310607
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799151}
  m_Layer: 0
  m_Name: B_L_Finger42
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310609
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799153}
  m_Layer: 0
  m_Name: B_L_Toe0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310613
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799157}
  m_Layer: 0
  m_Name: B_R_Finger02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310615
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799159}
  m_Layer: 0
  m_Name: B_R_Finger12
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310617
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799161}
  m_Layer: 0
  m_Name: B_R_Finger2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310619
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799163}
  m_Layer: 0
  m_Name: B_R_Finger21
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310621
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799165}
  m_Layer: 0
  m_Name: B_R_Finger22
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310623
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799167}
  m_Layer: 0
  m_Name: B_R_Finger3
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310625
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799041}
  m_Layer: 0
  m_Name: B_R_Finger31
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310627
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799043}
  m_Layer: 0
  m_Name: B_R_Finger32
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310629
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799045}
  m_Layer: 0
  m_Name: B_R_Finger4
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310631
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799047}
  m_Layer: 0
  m_Name: B_R_Finger41
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310633
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799049}
  m_Layer: 0
  m_Name: B_R_Finger42
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310635
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799051}
  m_Layer: 0
  m_Name: B_R_Toe0
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310637
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799053}
  - component: {fileID: 5834346861721310638}
  - component: {fileID: 5834346861721310641}
  - component: {fileID: 5834346861721310640}
  m_Layer: 0
  m_Name: B_Spine2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!54 &5834346861721310638
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310637}
  serializedVersion: 2
  m_Mass: 12.700001
  m_Drag: 0.25
  m_AngularDrag: 0.25
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 1
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!1 &5834346861721310639
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799055}
  m_Layer: 0
  m_Name: Motion
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!65 &5834346861721310640
BoxCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310637}
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_Enabled: 1
  serializedVersion: 2
  m_Size: {x: 0.3117741, y: 0.39007628, z: 0.6501271}
  m_Center: {x: -0.14121443, y: -0.01191816, z: 0.0000007564451}
--- !u!153 &5834346861721310641
ConfigurableJoint:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310637}
  m_ConnectedBody: {fileID: 5834346861721310344}
  m_ConnectedArticulationBody: {fileID: 0}
  m_Anchor: {x: 0, y: 0, z: 0}
  m_Axis: {x: -0, y: -0, z: -1}
  m_AutoConfigureConnectedAnchor: 1
  m_ConnectedAnchor: {x: -0.42900738, y: -0.00036170112, z: 0.0000008650303}
  serializedVersion: 2
  m_SecondaryAxis: {x: 0, y: 1, z: 0}
  m_XMotion: 0
  m_YMotion: 0
  m_ZMotion: 0
  m_AngularXMotion: 1
  m_AngularYMotion: 1
  m_AngularZMotion: 1
  m_LinearLimitSpring:
    spring: 0
    damper: 0
  m_LinearLimit:
    limit: 0
    bounciness: 0
    contactDistance: 0
  m_AngularXLimitSpring:
    spring: 0
    damper: 0
  m_LowAngularXLimit:
    limit: -30
    bounciness: 0
    contactDistance: 0
  m_HighAngularXLimit:
    limit: 10
    bounciness: 0
    contactDistance: 0
  m_AngularYZLimitSpring:
    spring: 0
    damper: 0
  m_AngularYLimit:
    limit: 25
    bounciness: 0
    contactDistance: 0
  m_AngularZLimit:
    limit: 25
    bounciness: 0
    contactDistance: 0
  m_TargetPosition: {x: 0, y: 0, z: 0}
  m_TargetVelocity: {x: 0, y: 0, z: 0}
  m_XDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_YDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_TargetRotation: {x: 0, y: 0, z: 0, w: 1}
  m_TargetAngularVelocity: {x: 0, y: 0, z: 0}
  m_RotationDriveMode: 0
  m_AngularXDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_AngularYZDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0.35
    maximumForce: 3.4028233e+38
  m_SlerpDrive:
    serializedVersion: 3
    positionSpring: 0
    positionDamper: 0
    maximumForce: 3.4028233e+38
  m_ProjectionMode: 0
  m_ProjectionDistance: 0.1
  m_ProjectionAngle: 180
  m_ConfiguredInWorldSpace: 0
  m_SwapBodies: 0
  m_BreakForce: Infinity
  m_BreakTorque: Infinity
  m_EnableCollision: 0
  m_EnablePreprocessing: 0
  m_MassScale: 1
  m_ConnectedMassScale: 1
--- !u!1 &5834346861721310643
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799059}
  - component: {fileID: 5834346861724490085}
  m_Layer: 0
  m_Name: RPG-Character-Mesh
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310715
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799131}
  m_Layer: 0
  m_Name: B_L_Finger02
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310717
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799133}
  m_Layer: 0
  m_Name: B_L_Finger12
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!1 &5834346861721310719
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5834346861721799135}
  m_Layer: 0
  m_Name: B_L_Finger2
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5834346861721798657
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310241}
  m_LocalRotation: {x: 0.70710677, y: 0.000281385, z: -0.70710677, w: 0.000281385}
  m_LocalPosition: {x: -0.12008545, y: -0.014548613, z: 0.053027954}
  m_LocalScale: {x: 1, y: 0.9999999, z: 0.99999976}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798769}
  m_Father: {fileID: 5834346861721799053}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798661
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310245}
  m_LocalRotation: {x: 0.0000002241203, y: -0.00000028685255, z: -0.00000036507456, w: 1}
  m_LocalPosition: {x: -0.33545333, y: -0.030458547, z: 9.984796e-10}
  m_LocalScale: {x: 0.99999976, y: 0.99999976, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798725}
  m_Father: {fileID: 5834346861721799053}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798663
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310247}
  m_LocalRotation: {x: 0.70710677, y: 0.000281309, z: 0.70710677, w: -0.000281309}
  m_LocalPosition: {x: -0.12008545, y: -0.014548267, z: -0.053028047}
  m_LocalScale: {x: 1.0000001, y: 0.99999976, z: 0.99999964}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798739}
  m_Father: {fileID: 5834346861721799053}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798725
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310309}
  m_LocalRotation: {x: -0.0000072212606, y: 0.00000055152714, z: 0.000000068762844, w: 1}
  m_LocalPosition: {x: -0.109315485, y: -0.0026627253, z: 0.000000002614688}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721798661}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798727
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310311}
  m_LocalRotation: {x: -0.000000031672876, y: 0.00000032037462, z: -0.0000063155303, w: 1}
  m_LocalPosition: {x: -0.05438858, y: -0.0000000047683715, z: 0}
  m_LocalScale: {x: 1.0000001, y: 0.9999998, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799159}
  m_Father: {fileID: 5834346861721798729}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798729
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310313}
  m_LocalRotation: {x: -0.70710677, y: -0.000000037841303, z: 0.00000008122423, w: 0.7071068}
  m_LocalPosition: {x: -0.17315146, y: -0.026357422, z: 0.049068164}
  m_LocalScale: {x: 0.9999999, y: 1, z: 1.0000002}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798727}
  m_Father: {fileID: 5834346861721798753}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798731
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310315}
  m_LocalRotation: {x: 0.008042244, y: -0.030146819, z: -0.055045996, w: 0.9979962}
  m_LocalPosition: {x: -0.5950507, y: -0.000000019073486, z: 0.000000057220458}
  m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799051}
  m_Father: {fileID: 5834346861721798733}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798733
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310317}
  m_LocalRotation: {x: 0.0000023839361, y: -0.000000071649325, z: 0.049677882, w: 0.9987653}
  m_LocalPosition: {x: -0.5916798, y: -0.0000000011920929, z: 0.000000038146972}
  m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798731}
  m_Father: {fileID: 5834346861721798735}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798735
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310319}
  m_LocalRotation: {x: 0.0056883763, y: 0.99954396, z: -0.00020933163, w: -0.029655952}
  m_LocalPosition: {x: -0, y: -0.00000010229647, z: -0.1165233}
  m_LocalScale: {x: 0.9999999, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798733}
  m_Father: {fileID: 5834346861721798747}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798737
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310321}
  m_LocalRotation: {x: 0.00000009072137, y: 0.0000000030578882, z: 0.0021765858, w: 0.9999977}
  m_LocalPosition: {x: -0.35551205, y: 0.00000000834465, z: 0.00000015258789}
  m_LocalScale: {x: 0.99999994, y: 0.99999976, z: 1.0000001}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798753}
  m_Father: {fileID: 5834346861721798739}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798739
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310323}
  m_LocalRotation: {x: -0.00039575927, y: -0.000031750515, z: 0.00021429121, w: 0.99999994}
  m_LocalPosition: {x: -0.27203563, y: 0.0000001347065, z: 0.00000015258789}
  m_LocalScale: {x: 0.99999994, y: 1.0000001, z: 0.9999998}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798737}
  m_Father: {fileID: 5834346861721798663}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798741
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310325}
  m_LocalRotation: {x: 0.000000070778476, y: -0.00000023096804, z: -0.0000063506886, w: 1}
  m_LocalPosition: {x: -0.05438873, y: 0, z: 0.00000015258789}
  m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799133}
  m_Father: {fileID: 5834346861721798773}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798743
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310327}
  m_LocalRotation: {x: -0.00000008811912, y: -0.0000000634867, z: 0.000000044238874, w: 1}
  m_LocalPosition: {x: -0.17632355, y: -0.0002012062, z: -3.3069228e-10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799053}
  m_Father: {fileID: 5834346861721798745}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798745
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310329}
  m_LocalRotation: {x: 0.000006890885, y: -0.00000038425256, z: -0.0000016212489, w: 1}
  m_LocalPosition: {x: -0.092604674, y: 0.033955924, z: -0.000000053523397}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798743}
  m_Father: {fileID: 5834346861721798747}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798747
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310331}
  m_LocalRotation: {x: -0.49999958, y: 0.5000004, z: 0.49999958, w: 0.5000004}
  m_LocalPosition: {x: -0.00051556213, y: -0.00000031575516, z: 1.3299356}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798759}
  - {fileID: 5834346861721798735}
  - {fileID: 5834346861721798745}
  m_Father: {fileID: 5834346861721799055}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798749
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310333}
  m_LocalRotation: {x: -0.0000008698553, y: 0.00000019018992, z: -0.0000000013309656, w: 1}
  m_LocalPosition: {x: -0.048670806, y: -0.00000015735625, z: 0.00000015258789}
  m_LocalScale: {x: 0.9999998, y: 1, z: 1.0000002}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799157}
  m_Father: {fileID: 5834346861721798751}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798751
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310335}
  m_LocalRotation: {x: -0.7209417, y: -0.0000040680743, z: 0.000004280725, w: 0.6929958}
  m_LocalPosition: {x: -0.12316841, y: -0.0052085877, z: 0.09563885}
  m_LocalScale: {x: 1.0000005, y: 0.9999998, z: 0.9999994}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798749}
  m_Father: {fileID: 5834346861721798753}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798753
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310209}
  m_LocalRotation: {x: 0.7071034, y: -0.0015350091, z: -0.0015344461, w: 0.7071069}
  m_LocalPosition: {x: -0.35489616, y: -0.00000008702278, z: -0.00000030517577}
  m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 1.0000002}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798751}
  - {fileID: 5834346861721798729}
  - {fileID: 5834346861721799161}
  - {fileID: 5834346861721799167}
  - {fileID: 5834346861721799045}
  - {fileID: 1537449999846696098}
  m_Father: {fileID: 5834346861721798737}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798755
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310211}
  m_LocalRotation: {x: -0.008041745, y: 0.030146725, z: -0.05504599, w: 0.9979962}
  m_LocalPosition: {x: -0.5950507, y: -0.000000009536743, z: -0.000000038146972}
  m_LocalScale: {x: 0.9999999, y: 0.9999999, z: 0.99999994}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799153}
  m_Father: {fileID: 5834346861721798757}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798757
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310213}
  m_LocalRotation: {x: -0.0000040195077, y: 0.00000015627744, z: 0.049677882, w: 0.9987653}
  m_LocalPosition: {x: -0.59167975, y: 0.0000000047683715, z: 0.000000038146972}
  m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1.0000001}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798755}
  m_Father: {fileID: 5834346861721798759}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798759
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310215}
  m_LocalRotation: {x: 0.0056883693, y: 0.99954396, z: 0.00020678206, w: 0.02965596}
  m_LocalPosition: {x: -0, y: 0.00000021971762, z: 0.1165233}
  m_LocalScale: {x: 0.99999994, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798757}
  m_Father: {fileID: 5834346861721798747}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798765
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310221}
  m_LocalRotation: {x: -0.7071035, y: 0.001535124, z: -0.0015344982, w: 0.7071068}
  m_LocalPosition: {x: -0.35489592, y: -0.0000000667572, z: -0.00000015258789}
  m_LocalScale: {x: 0.99999994, y: 0.9999998, z: 1.0000005}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798777}
  - {fileID: 5834346861721798773}
  - {fileID: 5834346861721799135}
  - {fileID: 5834346861721799141}
  - {fileID: 5834346861721799147}
  m_Father: {fileID: 5834346861721798767}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798767
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310223}
  m_LocalRotation: {x: 0.000000016202893, y: 0.000000036879896, z: 0.0021768883, w: 0.9999976}
  m_LocalPosition: {x: -0.35551214, y: -0.000000035762785, z: 0.00000015258789}
  m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999976}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798765}
  m_Father: {fileID: 5834346861721798769}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798769
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310225}
  m_LocalRotation: {x: 0.00039588264, y: 0.000030210404, z: 0.00022920946, w: 0.9999999}
  m_LocalPosition: {x: -0.27203572, y: 0.000000019073486, z: 0}
  m_LocalScale: {x: 0.9999999, y: 0.9999997, z: 1.0000002}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798767}
  m_Father: {fileID: 5834346861721798657}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798771
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_LocalRotation: {x: 0, y: 0.9997504, z: 0, w: 0.02234197}
  m_LocalPosition: {x: -25.359999, y: 1.4160001, z: -9.604309}
  m_LocalScale: {x: 0.6999995, y: 0.7, z: 0.6999995}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799055}
  - {fileID: 5834346861721799059}
  - {fileID: 174507241}
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: -182.56, z: 0}
--- !u!4 &5834346861721798773
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310229}
  m_LocalRotation: {x: 0.7071067, y: -0.000000053542102, z: 0.00000006367752, w: 0.7071068}
  m_LocalPosition: {x: -0.17315124, y: -0.026357422, z: -0.049068086}
  m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1.0000004}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798741}
  m_Father: {fileID: 5834346861721798765}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798775
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310231}
  m_LocalRotation: {x: 0.0000008754433, y: 0.00000001938639, z: 0.00000006599024, w: 1}
  m_LocalPosition: {x: -0.048670728, y: -0.0000000047683715, z: -0.00000030517577}
  m_LocalScale: {x: 1.0000001, y: 0.99999994, z: 0.99999976}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799131}
  m_Father: {fileID: 5834346861721798777}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721798777
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310233}
  m_LocalRotation: {x: 0.72094166, y: 0.000003977571, z: 0.0000041804083, w: 0.6929958}
  m_LocalPosition: {x: -0.12316856, y: -0.00520874, z: -0.09563878}
  m_LocalScale: {x: 1.0000005, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798775}
  m_Father: {fileID: 5834346861721798765}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799041
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310625}
  m_LocalRotation: {x: -0.0000000061636323, y: 0.00000011175838, z: -0.0000062497834, w: 1}
  m_LocalPosition: {x: -0.05438835, y: -0.000000095367426, z: 0}
  m_LocalScale: {x: 1.0000002, y: 1.0000001, z: 1.0000004}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799043}
  m_Father: {fileID: 5834346861721799167}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799043
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310627}
  m_LocalRotation: {x: 0.00000028591583, y: -0.000000014901342, z: -0.000000026309474, w: 1}
  m_LocalPosition: {x: -0.05438858, y: -0.0000001513958, z: -0.00000015258789}
  m_LocalScale: {x: 0.9999998, y: 1, z: 1.0000004}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721799041}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799045
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310629}
  m_LocalRotation: {x: -0.7071066, y: 0.000000015663701, z: 0.00000010311871, w: 0.707107}
  m_LocalPosition: {x: -0.1731517, y: -0.026262969, z: -0.06989247}
  m_LocalScale: {x: 1.0000002, y: 1.0000006, z: 1.0000012}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799047}
  m_Father: {fileID: 5834346861721798753}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799047
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310631}
  m_LocalRotation: {x: -0.7071067, y: -0.0000000750721, z: 0.00000007112149, w: 0.7071068}
  m_LocalPosition: {x: -0.04532333, y: 0.00000046253203, z: 0.00000045776366}
  m_LocalScale: {x: 1.0000005, y: 0.9999999, z: 1.0000005}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799049}
  m_Father: {fileID: 5834346861721799045}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799049
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310633}
  m_LocalRotation: {x: -0.7071068, y: -0.000000011854591, z: 0.00000011853692, w: 0.70710677}
  m_LocalPosition: {x: -0.045324173, y: 0, z: 0.00000016212464}
  m_LocalScale: {x: 0.9999999, y: 0.99999964, z: 1.0000001}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721799047}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799051
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310635}
  m_LocalRotation: {x: 0.000000016510562, y: -0.000000059070373, z: -0.7132061, w: 0.7009544}
  m_LocalPosition: {x: -0.14912967, y: 0.24276681, z: 0.0033579443}
  m_LocalScale: {x: 1, y: 1.0000001, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721798731}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799053
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310637}
  m_LocalRotation: {x: -0.0000015642768, y: -0.00000029926989, z: 0.00000026822534, w: 1}
  m_LocalPosition: {x: -0.25268355, y: -0.00016082525, z: -1.9608705e-11}
  m_LocalScale: {x: 1.0000002, y: 1.0000002, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798657}
  - {fileID: 5834346861721798661}
  - {fileID: 5834346861721798663}
  m_Father: {fileID: 5834346861721798743}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799055
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310639}
  m_LocalRotation: {x: -0.50000036, y: 0.4999997, z: 0.4999997, w: 0.50000036}
  m_LocalPosition: {x: -0.0000000099258495, y: 0, z: -0.0017328988}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721798747}
  m_Father: {fileID: 5834346861721798771}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799059
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310643}
  m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  m_LocalPosition: {x: -0.0002596736, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721798771}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799131
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310715}
  m_LocalRotation: {x: 0.0000007357446, y: 0.00000025759837, z: -0.000000085334285, w: 1}
  m_LocalPosition: {x: -0.04867088, y: 0.000000009536743, z: 0.00000015258789}
  m_LocalScale: {x: 1.0000001, y: 1.0000004, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721798775}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799133
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310717}
  m_LocalRotation: {x: 0.00000021606674, y: 0.000000014901156, z: -0.000000026077041, w: 1}
  m_LocalPosition: {x: -0.05438858, y: -0.00000015258789, z: -0.00000030517577}
  m_LocalScale: {x: 1, y: 1.0000002, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721798741}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799135
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310719}
  m_LocalRotation: {x: 0.7071067, y: 0.0000000840934, z: 0.00000023160673, w: 0.7071068}
  m_LocalPosition: {x: -0.17315139, y: -0.026325531, z: -0.008993611}
  m_LocalScale: {x: 1, y: 0.9999999, z: 1.0000005}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799137}
  m_Father: {fileID: 5834346861721798765}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799137
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310593}
  m_LocalRotation: {x: 0.000000022352085, y: -0.0000002831218, z: -0.0000063739717, w: 1}
  m_LocalPosition: {x: -0.06345321, y: 0.0000000166893, z: 0}
  m_LocalScale: {x: 1.0000006, y: 1.0000001, z: 0.9999997}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799139}
  m_Father: {fileID: 5834346861721799135}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799139
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310595}
  m_LocalRotation: {x: 0.000000014901155, y: 0.0000000074505544, z: 0.000000022351744, w: 1}
  m_LocalPosition: {x: -0.063453294, y: 0.00000015258789, z: 0}
  m_LocalScale: {x: 0.99999976, y: 1, z: 1.0000001}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721799137}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799141
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310597}
  m_LocalRotation: {x: 0.7071063, y: 0.00000016641137, z: 0.00000015719131, w: 0.70710725}
  m_LocalPosition: {x: -0.17315131, y: -0.026293334, z: 0.03144604}
  m_LocalScale: {x: 1, y: 0.9999998, z: 1.0000005}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799143}
  m_Father: {fileID: 5834346861721798765}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799143
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310599}
  m_LocalRotation: {x: -0.00000013411012, y: -0.00000028125106, z: -0.000006250572, w: 1}
  m_LocalPosition: {x: -0.054388806, y: 0.00000015854835, z: 0}
  m_LocalScale: {x: 1.0000001, y: 0.9999998, z: 1.0000002}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799145}
  m_Father: {fileID: 5834346861721799141}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799145
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310601}
  m_LocalRotation: {x: -0.00000026635837, y: 0.00000006332987, z: 0.000000031083015, w: 1}
  m_LocalPosition: {x: -0.054388504, y: 0.00000019311905, z: 0}
  m_LocalScale: {x: 1, y: 0.9999998, z: 1.0000001}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721799143}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799147
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310603}
  m_LocalRotation: {x: 0.7071057, y: 0.00000013076776, z: 0.00000020271294, w: 0.70710784}
  m_LocalPosition: {x: -0.17315139, y: -0.026262663, z: 0.0698929}
  m_LocalScale: {x: 1.0000001, y: 0.9999999, z: 1.0000006}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799149}
  m_Father: {fileID: 5834346861721798765}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799149
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310605}
  m_LocalRotation: {x: 0.7071067, y: 0.00000027914083, z: 0.00000015994556, w: 0.7071069}
  m_LocalPosition: {x: -0.04532394, y: -0.000000057220458, z: 0.00000015258789}
  m_LocalScale: {x: 0.9999999, y: 0.99999976, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799151}
  m_Father: {fileID: 5834346861721799147}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799151
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310607}
  m_LocalRotation: {x: 0.70710677, y: 0.00000020151306, z: 0.00000047283558, w: 0.7071068}
  m_LocalPosition: {x: -0.04532379, y: -0.00000030517577, z: -0.00000017642975}
  m_LocalScale: {x: 1, y: 1, z: 0.99999964}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721799149}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799153
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310609}
  m_LocalRotation: {x: -0.000000020278954, y: 0.000000019709855, z: -0.7132061, w: 0.7009544}
  m_LocalPosition: {x: -0.14912972, y: 0.2427668, z: -0.0033579825}
  m_LocalScale: {x: 1, y: 1.0000001, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721798755}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799157
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310613}
  m_LocalRotation: {x: -0.0000007562336, y: -0.00000033394542, z: -0.000000040237282, w: 1}
  m_LocalPosition: {x: -0.048670806, y: 0.00000008106232, z: 0.00000015258789}
  m_LocalScale: {x: 1.0000002, y: 1.0000005, z: 1.0000002}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721798749}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799159
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310615}
  m_LocalRotation: {x: -0.000000020489132, y: -0.00000011920919, z: -0.00000002095497, w: 1}
  m_LocalPosition: {x: -0.054388426, y: 0.0000000047683715, z: 0}
  m_LocalScale: {x: 1.0000001, y: 1.0000001, z: 0.99999976}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721798727}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799161
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310617}
  m_LocalRotation: {x: -0.70710677, y: -0.000000042945025, z: 0.000000023436945, w: 0.7071068}
  m_LocalPosition: {x: -0.17315163, y: -0.026325531, z: 0.00899338}
  m_LocalScale: {x: 0.9999999, y: 0.9999998, z: 1.0000001}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799163}
  m_Father: {fileID: 5834346861721798753}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799163
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310619}
  m_LocalRotation: {x: -0.000000010718895, y: 0.000000089406626, z: -0.000006288815, w: 1}
  m_LocalPosition: {x: -0.06345321, y: -0.00000015497207, z: -0.00000030517577}
  m_LocalScale: {x: 1.0000001, y: 1.0000004, z: 1.0000001}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799165}
  m_Father: {fileID: 5834346861721799161}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799165
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310621}
  m_LocalRotation: {x: -0.000000026542724, y: 2.8273205e-16, z: -0.000000010651961, w: 1}
  m_LocalPosition: {x: -0.06345321, y: -0.0000000023841857, z: 0.00000015258789}
  m_LocalScale: {x: 1, y: 0.9999996, z: 0.9999998}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 5834346861721799163}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &5834346861721799167
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310623}
  m_LocalRotation: {x: -0.70710677, y: -0.000000019794312, z: -0.0000000060959904, w: 0.7071068}
  m_LocalPosition: {x: -0.1731517, y: -0.026293486, z: -0.03144611}
  m_LocalScale: {x: 0.99999994, y: 1, z: 1.0000002}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 5834346861721799041}
  m_Father: {fileID: 5834346861721798753}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &5834346861724490085
SkinnedMeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310643}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 3
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a90a4f5888c4675439a4b13569e4c3d9, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  serializedVersion: 2
  m_Quality: 0
  m_UpdateWhenOffscreen: 1
  m_SkinnedMotionVectors: 1
  m_Mesh: {fileID: 4300014, guid: e57e9b8cd5e115f4f8d7736473e5c7fd, type: 3}
  m_Bones:
  - {fileID: 5834346861721798743}
  - {fileID: 5834346861721799053}
  - {fileID: 5834346861721798739}
  - {fileID: 5834346861721798769}
  - {fileID: 5834346861721798661}
  - {fileID: 5834346861721798725}
  - {fileID: 5834346861721798757}
  - {fileID: 5834346861721798759}
  - {fileID: 5834346861721798747}
  - {fileID: 5834346861721798745}
  - {fileID: 5834346861721799055}
  - {fileID: 5834346861721798755}
  - {fileID: 5834346861721799153}
  - {fileID: 5834346861721798767}
  - {fileID: 5834346861721798657}
  - {fileID: 5834346861721798765}
  - {fileID: 5834346861721798733}
  - {fileID: 5834346861721798735}
  - {fileID: 5834346861721798731}
  - {fileID: 5834346861721799051}
  - {fileID: 5834346861721798737}
  - {fileID: 5834346861721798663}
  - {fileID: 5834346861721798753}
  - {fileID: 5834346861721798751}
  - {fileID: 5834346861721798749}
  - {fileID: 5834346861721798729}
  - {fileID: 5834346861721799161}
  - {fileID: 5834346861721799157}
  - {fileID: 5834346861721799167}
  - {fileID: 5834346861721798727}
  - {fileID: 5834346861721798773}
  - {fileID: 5834346861721798777}
  - {fileID: 5834346861721799135}
  - {fileID: 5834346861721798741}
  - {fileID: 5834346861721799131}
  - {fileID: 5834346861721799141}
  - {fileID: 5834346861721799143}
  - {fileID: 5834346861721799147}
  - {fileID: 5834346861721799149}
  - {fileID: 5834346861721799151}
  - {fileID: 5834346861721798775}
  - {fileID: 5834346861721799137}
  - {fileID: 5834346861721799133}
  - {fileID: 5834346861721799139}
  - {fileID: 5834346861721799145}
  - {fileID: 5834346861721799041}
  - {fileID: 5834346861721799045}
  - {fileID: 5834346861721799047}
  - {fileID: 5834346861721799049}
  - {fileID: 5834346861721799163}
  - {fileID: 5834346861721799159}
  - {fileID: 5834346861721799165}
  - {fileID: 5834346861721799043}
  m_BlendShapeWeights: []
  m_RootBone: {fileID: 5834346861721799055}
  m_AABB:
    m_Center: {x: -0.05709879, y: 0.000004708767, z: 1.2833365}
    m_Extent: {x: 0.25237483, y: 1.4083419, z: 1.3028048}
  m_DirtyAABB: 0
--- !u!95 &5834346861728704417
Animator:
  serializedVersion: 4
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_Avatar: {fileID: 9000000, guid: e57e9b8cd5e115f4f8d7736473e5c7fd, type: 3}
  m_Controller: {fileID: 9100000, guid: 50f080f35e144fc4d9c05dfeab29eb26, type: 2}
  m_CullingMode: 1
  m_UpdateMode: 0
  m_ApplyRootMotion: 1
  m_LinearVelocityBlending: 0
  m_StabilizeFeet: 0
  m_WarningMessage: 
  m_HasTransformHierarchy: 1
  m_AllowConstantClipSamplingOptimization: 1
  m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &5834346861728704418
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d6be3bf20af42de47a28857f2ca6409c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  openCloseEvents: 0
  openCloseWindow: 1
  selectedToolbar: 0
  _isDead: 1
  _currentHealth: 0
  isImmortal: 0
  fillHealthOnStart: 1
  _maxHealth: 100
  _healthRecovery: 0
  _healthRecoveryDelay: 0
  checkHealthEvents: []
  _onStartReceiveDamage:
    m_PersistentCalls:
      m_Calls: []
  _onReceiveDamage:
    m_PersistentCalls:
      m_Calls: []
  _onDead:
    m_PersistentCalls:
      m_Calls: []
  onChangeHealth:
    m_PersistentCalls:
      m_Calls: []
  onResetHealth:
    m_PersistentCalls:
      m_Calls: []
--- !u!114 &5834346861728704419
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5834346861721310227}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f964d14d2a406284fad2ef0b03a2e4d5, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  AIName: AI Name
  AITitle: AI Title
  AILevel: 1
  HideSettingsFoldout: 0
  UISettingsFoldout: 0
  HealthBarsFoldout: 0
  CombatTextFoldout: 0
  NameTextFoldout: 0
  LevelTextFoldout: 0
  UseCustomHealthBar: 0
  DisplayAIName: 0
  DisplayAITitle: 0
  DisplayAILevel: 0
  UseAINameUIOutlineEffect: 1
  UseAILevelUIOutlineEffect: 1
  UseCustomFontAIName: 0
  UseCustomFontAILevel: 0
  AutoCreateHealthBars: 1
  HealthBarCanvasRef: {fileID: 0}
  HealthBar: {fileID: 0}
  HealthBarCanvas: {fileID: 0}
  CameraTag: MainCamera
  m_HealthBarComponent: {fileID: 0}
  UITag: Player
  UILayerMask:
    serializedVersion: 2
    m_Bits: 256
  MaxUIScaleSize: 16
  AINameUI: {fileID: 0}
  AINameFont: {fileID: 0}
  AINameLineSpacing: 0.75
  AINameUIOutlineSize: {x: 0.35, y: -0.35}
  AINameUIOutlineColor: {r: 0, g: 0, b: 0, a: 1}
  AILevelUI: {fileID: 0}
  AILevelFont: {fileID: 0}
  AILevelUIOutlineSize: {x: 0.35, y: -0.35}
  AILevelUIOutlineColor: {r: 0, g: 0, b: 0, a: 1}
  HealthBarImage: {fileID: 0}
  HealthBarBackgroundImage: {fileID: 0}
  HealthBarPos: {x: 0, y: 1.75, z: 0}
  HealthBarColor: {r: 0.77254903, g: 0.16078432, b: 0.16078432, a: 1}
  HealthBarDamageColor: {r: 0.972549, g: 0.8509804, b: 0.015686275, a: 1}
  HealthBarBackgroundColor: {r: 0.14117648, g: 0.14117648, b: 0.14117648, a: 1}
  NameTextColor: {r: 1, g: 1, b: 1, a: 1}
  LevelTextColor: {r: 1, g: 1, b: 1, a: 1}
  HealthBarScale: {x: 0.75, y: 1, z: 1}
  NameTextFontSize: 7
  WaypointParent: {fileID: 0}
  WaypointOrigin: 
  AINamePos: {x: 0, y: 3, z: 0}
  AILevelPos: {x: 1.5, y: 0, z: 0}
