%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 0
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0.18028378, g: 0.22571412, b: 0.30692285, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 11
  m_GIWorkflowMode: 0
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_TemporalCoherenceThreshold: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 1
    m_EnableRealtimeLightmaps: 1
  m_LightmapEditorSettings:
    serializedVersion: 10
    m_Resolution: 2
    m_BakeResolution: 40
    m_AtlasSize: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 1
    m_BakeBackend: 0
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 500
    m_PVRBounces: 2
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVRFilteringMode: 1
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ShowResolutionOverlay: 1
  m_LightingDataAsset: {fileID: 0}
  m_UseShadowmask: 0
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &284170807
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 1000012642892690, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 284170812}
  - component: {fileID: 284170811}
  - component: {fileID: 284170810}
  - component: {fileID: 284170809}
  - component: {fileID: 284170808}
  m_Layer: 0
  m_Name: Loupe
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &284170808
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 284170807}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: efd9499cdb931b945947a2cd47909676, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  zoom: 10
  aspect: 1
--- !u!114 &284170809
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 284170807}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: bb54a34570e4747429b1c5b66c69d356, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  invertX_: 0
  invertY_: 0
  useClip_: 0
  clipPos: {x: 0, y: 0}
  clipScale: {x: 0.2, y: 0.2}
--- !u!23 &284170810
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 23000011974915108, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 284170807}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 2100000, guid: c181d333a7bee7a44b94c0f4e02c4bd4, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &284170811
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 33000012841683532, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 284170807}
  m_Mesh: {fileID: 4300002, guid: d6b30b913257fee4d8246bf7a2620fcd, type: 3}
--- !u!4 &284170812
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 4000011474108562, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 284170807}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 7.1, y: -2.91, z: 9.52}
  m_LocalScale: {x: 0.5, y: 0.5, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &691659230
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 691659233}
  - component: {fileID: 691659232}
  - component: {fileID: 691659231}
  m_Layer: 0
  m_Name: Usage Text
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!102 &691659231
TextMesh:
  serializedVersion: 3
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 691659230}
  m_Text: 'Tab: Next Screen     Shift + Tab: Previous Screen'
  m_OffsetZ: 0
  m_CharacterSize: 0.1
  m_LineSpacing: 1
  m_Anchor: 4
  m_Alignment: 1
  m_TabSize: 4
  m_FontSize: 48
  m_FontStyle: 0
  m_RichText: 1
  m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  m_Color:
    serializedVersion: 2
    rgba: 4294967295
--- !u!23 &691659232
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 691659230}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!4 &691659233
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 691659230}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 6, z: 10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &813882971
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 1000012642892690, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 813882978}
  - component: {fileID: 813882977}
  - component: {fileID: 813882975}
  - component: {fileID: 813882974}
  - component: {fileID: 813882972}
  m_Layer: 0
  m_Name: Monitor
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &813882972
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 813882971}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 602d3a9bed585d14eaf21e0528d24d54, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
--- !u!114 &813882974
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 114000012274256594, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 813882971}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: bb54a34570e4747429b1c5b66c69d356, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  invertX_: 0
  invertY_: 0
  useClip_: 0
  clipPos: {x: 0, y: 0}
  clipScale: {x: 0.2, y: 0.2}
--- !u!23 &813882975
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 23000011974915108, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 813882971}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RenderingLayerMask: 4294967295
  m_Materials:
  - {fileID: 2100000, guid: c181d333a7bee7a44b94c0f4e02c4bd4, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_PreserveUVs: 1
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!33 &813882977
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 33000012841683532, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 813882971}
  m_Mesh: {fileID: 4300002, guid: d6b30b913257fee4d8246bf7a2620fcd, type: 3}
--- !u!4 &813882978
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 4000011474108562, guid: de6f36e446e5e8a48bf61fe198985bb4,
    type: 2}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 813882971}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 10}
  m_LocalScale: {x: 1.92, y: 1.08, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1874811380
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1874811385}
  - component: {fileID: 1874811384}
  - component: {fileID: 1874811383}
  - component: {fileID: 1874811382}
  - component: {fileID: 1874811381}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &1874811381
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1874811380}
  m_Enabled: 1
--- !u!124 &1874811382
Behaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1874811380}
  m_Enabled: 1
--- !u!92 &1874811383
Behaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1874811380}
  m_Enabled: 1
--- !u!20 &1874811384
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1874811380}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 1
  m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
  m_projectionMatrixMode: 1
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 0
  orthographic size: 5
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 3
  m_HDR: 0
  m_AllowMSAA: 1
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 1
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!4 &1874811385
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1874811380}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -3}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1895115489
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1895115491}
  - component: {fileID: 1895115490}
  m_Layer: 0
  m_Name: Directional Light
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!108 &1895115490
Light:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1895115489}
  m_Enabled: 1
  serializedVersion: 8
  m_Type: 1
  m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  m_Intensity: 1
  m_Range: 10
  m_SpotAngle: 30
  m_CookieSize: 10
  m_Shadows:
    m_Type: 2
    m_Resolution: -1
    m_CustomResolution: -1
    m_Strength: 1
    m_Bias: 0.05
    m_NormalBias: 0.4
    m_NearPlane: 0.2
  m_Cookie: {fileID: 0}
  m_DrawHalo: 0
  m_Flare: {fileID: 0}
  m_RenderMode: 0
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_Lightmapping: 4
  m_LightShadowCasterMode: 0
  m_AreaSize: {x: 1, y: 1}
  m_BounceIntensity: 1
  m_ColorTemperature: 6570
  m_UseColorTemperature: 0
  m_ShadowRadius: 0
  m_ShadowAngle: 0
--- !u!4 &1895115491
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInternal: {fileID: 0}
  m_GameObject: {fileID: 1895115489}
  m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  m_LocalPosition: {x: 0, y: 3, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
