namespace DrawXXL { using UnityEngine; using System; #if UNITY_EDITOR using UnityEditor; [CustomEditor(typeof(TextDrawerScreenspace))] [CanEditMultipleObjects] public class TextDrawerScreenspaceInspector : VisualizerScreenspaceParentInspector { public override void OnInspectorGUI() { int indentLevel_before = EditorGUI.indentLevel; serializedObject.Update(); DrawConsumedLines("text"); if (DrawCameraChooser(true)) { GUILayout.Space(EditorGUIUtility.singleLineHeight); DrawTextInputInclMarkupHelper(true, true, "Drawn text:"); DrawSpecificationOf_customVector2_1("Text direction", false, null, true, true, true, false); EditorGUILayout.PropertyField(serializedObject.FindProperty("color"), new GUIContent("Color", "This can be overwritten by 'Text/Style/Colored', but then still defines the color of a frame box.")); EditorGUILayout.PropertyField(serializedObject.FindProperty("size_relToViewportHeight"), new GUIContent("Size", "This is the width per letter, relative to the viewport height.")); EditorGUILayout.PropertyField(serializedObject.FindProperty("textAnchor"), new GUIContent("Text anchor")); DrawFrameBoxSpecs(); Draw_ToggleableFloatSliders(); EditorGUILayout.PropertyField(serializedObject.FindProperty("autoLineBreakAtScreenBorder"), new GUIContent("Automatic line break at viewport border")); EditorGUILayout.PropertyField(serializedObject.FindProperty("autoFlipTextToPreventUpsideDown"), new GUIContent("Automatic horizontal flip to prevent upside down")); EditorGUILayout.PropertyField(serializedObject.FindProperty("positionInsideViewport0to1"), new GUIContent("Position (inside viewport)")); DrawCheckboxFor_drawOnlyIfSelected("screenspace text"); } serializedObject.ApplyModifiedProperties(); EditorGUI.indentLevel = indentLevel_before; } public void DrawFrameBoxSpecs() { SerializedProperty sP_enclosingBox_isOutfolded = serializedObject.FindProperty("enclosingBox_isOutfolded"); GUIContent guiContent_ofFrameBoxHeader = new GUIContent("Frame box", "If you want to have a different color for the box and the text you can use 'Text/Style/Colored' to overwrite the text color."); sP_enclosingBox_isOutfolded.boolValue = EditorGUILayout.Foldout(sP_enclosingBox_isOutfolded.boolValue, guiContent_ofFrameBoxHeader, true); if (sP_enclosingBox_isOutfolded.boolValue) { EditorGUI.indentLevel = EditorGUI.indentLevel + 1; SerializedProperty sP_enclosingBoxLineStyle = serializedObject.FindProperty("enclosingBoxLineStyle"); EditorGUILayout.PropertyField(sP_enclosingBoxLineStyle, new GUIContent("Style")); bool enclosingBoxIsDisabled = sP_enclosingBoxLineStyle.enumValueIndex == (int)DrawBasics.LineStyle.invisible; EditorGUI.BeginDisabledGroup(enclosingBoxIsDisabled); EditorGUILayout.PropertyField(serializedObject.FindProperty("enclosingBox_lineWidth_relToTextSize"), new GUIContent("Width")); EditorGUILayout.PropertyField(serializedObject.FindProperty("enclosingBox_paddingSize_relToTextSize"), new GUIContent("Padding")); EditorGUI.EndDisabledGroup(); EditorGUI.indentLevel = EditorGUI.indentLevel - 1; } } public void Draw_ToggleableFloatSliders() { SerializedProperty sP_autoLineBreakWidth_relToViewportWidth_isOutfolded = serializedObject.FindProperty("autoLineBreakWidth_relToViewportWidth_isOutfolded"); SerializedProperty sP_autoLineBreakWidth_relToViewportWidth = serializedObject.FindProperty("autoLineBreakWidth_relToViewportWidth"); SerializedProperty sP_autoLineBreakWidth_relToViewportWidth_value = serializedObject.FindProperty("autoLineBreakWidth_relToViewportWidth_value"); SerializedProperty sP_forceTextEnlargementToThisMinWidth_relToViewportWidth_isOutfolded = serializedObject.FindProperty("forceTextEnlargementToThisMinWidth_relToViewportWidth_isOutfolded"); SerializedProperty sP_forceTextEnlargementToThisMinWidth_relToViewportWidth = serializedObject.FindProperty("forceTextEnlargementToThisMinWidth_relToViewportWidth"); SerializedProperty sP_forceTextEnlargementToThisMinWidth_relToViewportWidth_value = serializedObject.FindProperty("forceTextEnlargementToThisMinWidth_relToViewportWidth_value"); SerializedProperty sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_isOutfolded = serializedObject.FindProperty("forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_isOutfolded"); SerializedProperty sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth = serializedObject.FindProperty("forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth"); SerializedProperty sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_value = serializedObject.FindProperty("forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_value"); GUIContent used_GUIContent; GUIContent used_GUIContentOfEnableToggle; string helpBoxText_for_autoLineBreakWidth = "This automatically inserts line breaks into the text, so that the width of the whole text block doesn't exceed the specified width."; used_GUIContent = new GUIContent("Automatic line breaks"); used_GUIContentOfEnableToggle = new GUIContent("Force line breaks after width span"); Draw_ToggleableFloatSlider(used_GUIContent, used_GUIContentOfEnableToggle, "Maximum line width (relative to screen width)", helpBoxText_for_autoLineBreakWidth, sP_autoLineBreakWidth_relToViewportWidth_isOutfolded, sP_autoLineBreakWidth_relToViewportWidth, sP_autoLineBreakWidth_relToViewportWidth_value); string helpBoxText_for_forceTextEnlargementToThisMinWidth = "This overwrites the text size and rescales the text, so that the whole text block has at least the specified width."; used_GUIContent = new GUIContent("Minimum text block width"); used_GUIContentOfEnableToggle = new GUIContent("Force text enlargement to reach a minimum text block width"); EditorGUI.BeginChangeCheck(); Draw_ToggleableFloatSlider(used_GUIContent, used_GUIContentOfEnableToggle, "Minimum text block width (relative to screen width)", helpBoxText_for_forceTextEnlargementToThisMinWidth, sP_forceTextEnlargementToThisMinWidth_relToViewportWidth_isOutfolded, sP_forceTextEnlargementToThisMinWidth_relToViewportWidth, sP_forceTextEnlargementToThisMinWidth_relToViewportWidth_value); bool minWidth_changed = EditorGUI.EndChangeCheck(); string helpBoxText_for_forceRestrictTextSizeToThisMaxTextWidth = "This overwrites the text size and rescales the text, so that the whole text block is not wider then the specified width." + Environment.NewLine + Environment.NewLine + "If you want restrict the text block width but keep the text size you can use 'Automatic line breaks'."; used_GUIContent = new GUIContent("Maximum text block width"); used_GUIContentOfEnableToggle = new GUIContent("Force restrict the text block width to a maximum"); EditorGUI.BeginChangeCheck(); Draw_ToggleableFloatSlider(used_GUIContent, used_GUIContentOfEnableToggle, "Maximum text block width (relative to screen width)", helpBoxText_for_forceRestrictTextSizeToThisMaxTextWidth, sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_isOutfolded, sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth, sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_value); bool maxWidth_changed = EditorGUI.EndChangeCheck(); if (minWidth_changed) { sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_value.floatValue = Mathf.Max(sP_forceTextEnlargementToThisMinWidth_relToViewportWidth_value.floatValue, sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_value.floatValue); } else { if (maxWidth_changed) { sP_forceTextEnlargementToThisMinWidth_relToViewportWidth_value.floatValue = Mathf.Min(sP_forceTextEnlargementToThisMinWidth_relToViewportWidth_value.floatValue, sP_forceRestrictTextSizeToThisMaxTextWidth_relToViewportWidth_value.floatValue); } } } void Draw_ToggleableFloatSlider(GUIContent used_GUIContentOfHeadline, GUIContent used_GUIContentOfEnableToggle, string used_nameString_ofValue, string helpBoxText, SerializedProperty sP_isOutfoldedProperty, SerializedProperty sP_boolProperty, SerializedProperty sP_floatProperty) { sP_isOutfoldedProperty.boolValue = EditorGUILayout.Foldout(sP_isOutfoldedProperty.boolValue, used_GUIContentOfHeadline, true); if (sP_isOutfoldedProperty.boolValue) { EditorGUI.indentLevel = EditorGUI.indentLevel + 1; EditorGUILayout.HelpBox(helpBoxText, MessageType.None, true); EditorGUILayout.PropertyField(sP_boolProperty, used_GUIContentOfEnableToggle); EditorGUI.BeginDisabledGroup(!sP_boolProperty.boolValue); EditorGUILayout.PropertyField(sP_floatProperty, new GUIContent(used_nameString_ofValue)); EditorGUI.EndDisabledGroup(); EditorGUI.indentLevel = EditorGUI.indentLevel - 1; } } } #endif }