using UnityEngine; using System.Collections; public class QuitVLCHelper : MonoBehaviour { private PlayVLC[] videos; void Start () { videos = GameObject.FindObjectsOfType(); } public void QuitAllVideos() { foreach (PlayVLC video in videos) { video.StopVideo(); } } public void QuitApplication() { foreach (PlayVLC video in videos) { video.StopVideo(); } Application.Quit(); } void OnApplicationQuit() { foreach (PlayVLC video in videos) { video.StopVideo(); } } }